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gomo releases gomo 2.1

by News Editor

August 13, 2014

News

by News Editor

August 13, 2014

“Managing director Mike Alcock said: ‘We never stand still at gomo, and this release is the result of listening to our customers and giving them what they need. The response to the new release has been fantastic, with users loving the improved usability and enhanced capabilities of gomo 2.1. We look forward to seeing even more organizations joining us in delivering multi-device eLearning to all of their students, no matter which device they are using.’”

gomo learning is delighted to announce the release of gomo 2.1, the first major update to the multi-device authoring tool since its launch earlier this year.

Following highly successful European and US launches, the software-as-a-service tool, which allows users to create multi-device eLearning content, now has a host of new capabilities and features that save time and improve the highly polished, responsive, and adaptive HTML5 output.

Some of the major new features in gomo 2.1 include:

  • Advanced screen templates for even quicker content creation
  • Display conditions—allowing users to target specific content for individual devices
  • Multiple-language support via XLIFF translation
  • Two brand new themes
  • Five new assets—including an iFrame for embedding third-party content, such as YouTube videos or Adobe Edge animations

Based on user feedback, we have made many usability improvements, including custom font capability and the addition of a color picker within the content editor. Learn about more of gomo’s new features and what they could mean for your eLearning programs here.

Commenting on the new release, managing director Mike Alcock said: “We never stand still at gomo, and this release is the result of listening to our customers and giving them what they need. The response to the new release has been fantastic, with users loving the improved usability and enhanced capabilities of gomo 2.1. We look forward to seeing even more organizations joining us in delivering multi-device eLearning to all of their students, no matter which device they are using.”

Because gomo is a cloud-based service, subscribers get all of 2.1’s capabilities, improvements, and all future updates simply by logging into their account. To try gomo for yourself, start your free 21-day trial today.

gomo is a cost-effective way to create beautiful multi-device learning content without the need for programming skills. Starting at just $89 a month, teams and individuals can effortlessly build, collaborate, and publish their own custom content, making it a budget-friendly solution for organizations of any size.

To meet the gomo team, and find out more about their ever-evolving multi-device authoring tool, visit them at DevLearn 2014 in Las Vegas on October 29 – 31. To keep up with the latest news from gomo, please visit their website at www.gomolearning.com, or follow on Twitter at @gomolearning.


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