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Research Brief: Use of Virtual Worlds for Learning

The trend toward use of virtual worlds as a delivery platform for learning is growing, but as of mid-2009 it was far from universally adopted by Guild members.

In the “Modalities” section of The eLearning Guild member profile, we ask, “How often does your organization use Virtual Worlds to deliver training and learning?”

To date, 6500 members have answered that question. We tabulated these responses (see Figure 1), and found that just under 21% of respondents report using virtual worlds “often” or “sometimes.”

The trend toward virtual worlds is growing, and Guild Research will track and report on this trend in future months.

Figure 1 Virtual worlds usage by 6500 Guild members



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