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Allison Rossett

Dr. Allison Rossett, long time Professor of Educational Technology at San Diego State University, is in the Training HRD Hall of Fame and now serves on the Advisory Board for The eLearning Guild, Chief Learning Officer, and E-Learning for Kids. Allison has also been a member of the International Boards for ASTD and ISPI. She co-authored Job Aids and Performance Support: Moving from Knowledge in the Classroom to Knowledge Everywhere in 2007 and more recently authored a brand new edition of her classic, First Things Fast: Handbook for Performance Analysis.

Rossett was editor of The ASTD E-Learning Handbook: Best Practices, Strategies, and Case Studies for an Emerging Field and the author of the American Management Association’s Blended Learning Opportunities. More recently, she also co-authored a white paper on learner engagement in technology based learning for Adobe Systems (http://www.adobe.com/resources/elearning/pdfs/95010205_elearningengage_wp_ue.pdf). Allison is the author of four award-winning books: Handbook of Job Aids; Beyond the Podium: Delivering Training and Performance to a Digital World and First Things Fast: A Handbook for Performance Analysis.

Allison has written articles that are known for being useful: “E-learning: What’s Old is New Again,” “That was a Great Class, But…,” “Moving Your Class Online,” “The Classroom in Context--Taking Leader Development Beyond the Classroom,” and "Confessions of a Web Dropout." Allison’s client list is diverse and extensive, including IBM, the Getty Conservation Institute, Fidelity Investments, Deloitte Consulting, the IRS, Amgen, USAA, Eli Lilly, Loews, Bank of America, Mass Mutual, US Department of Defense, Children’s Hospital of Dallas, and a handful of e-learning start-ups.

 

Articles by Allison Rossett

The iPad Is Not A Slam Dunk, Not Without Us

(3/3/11)
Unintended consequences can result even from apparent advances in technology. Should we be wary of the effects of abundant choices? On the heels of the iPad 2 introduction, a leader offers some thoughts on the role of design in guiding the always-connected revolution.

Ode to Mobile Performance Support

(8/9/10)
While mobile learning gets the lion’s share of attention, mobile performance support also received much session time at The eLearning Guild’s recent mLearnCon 2010. The two ideas, learning and performance support, are different but related ways to improve results produced by human beings. This week’s feature explains the differences and also the ways in which the two work together.

Simulations and Games: Revisiting Their Strategic Value

(10/4/04)
Games and simulations get a lot of attention in the e-Learning world. Either can improve learning in certain cases, but they are not equivalent. What is the difference between them, and when would you use each to best effect? In this insightful article by one of the field’s leading researchers and educators, you’ll learn answers to both of these questions and you’ll find a handy tool you can use!

Back to the Basics: Revisiting Great Training on Behalf of Great eLearning

(6/9/03)
ELearning must support a "big tent" view of knowledge, performance, and support—but training is still the deliverable. What makes great training? One of the masters of instruction and design lays out the nine attributes of great training, along with examples and references. Whether you are new to e- Learning or an old hand, this article is one you'll keep referring to on future projects.

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