Subscribe!

March 25 – 27, 2015 • Orlando, FL

The Convergence of Technology & Training

Co-located Event

Learning Solutions Concurrent Sessions

The Learning Solutions Conference & Expo offers over 100 concurrent sessions covering eLearning best practices, how-tos, case studies, and emerging trends. These sessions will help you develop new skills and knowledge, which will help you design and build more engaging and effective learning experiences.

Look for Bring Your Own Laptop® Sessions! B.Y.O.L.® (Bring Your Own Laptop) sessions ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.

New Areas of Focus Highlighted This Year

Discover how to enhance your classroom training! Learn more.

Where corporate and academic learning meet! Learn more.

All Sessions

1:00 PM Wed, March 25

Track: Blended

These days, as in-vehicle technology advances more quickly than anyone can keep up with, most automotive companies are facing the same dilemma. Their customers, along with retailer personnel, are confused and frustrated. Advanced systems are complicated for the average user. Negative perceptions could lead to lost sales and poor quality reputation. Consumers need to be comfortable enough with their in-vehicle technology that they’re not frustrated, not complaining, and maybe even enjoying it. It is imperative for all retail personnel to understand how these complex features operate as well as what they would offer to Volvo customers.

Read More

1:00 PM Wed, March 25

Track: Data and Measurement

Every year, companies spend millions of dollars on training and development. They want to know that money is well spent. One of the ways we do this is by using analytics to assess who is using our content, where, when, and how. There are more and more ways to do this, and with all this data available, it’s becoming increasingly difficult to tell which data points matter. Having large amounts of data is one thing; making that data valuable is something else.

Read More

1:00 PM Wed, March 25

Track: Instructional Design

How many times have you designed something like a slide deck, eLearning lesson, or job aid, only to look at it afterward and think it’s awful? Your gut is telling you that something about it just isn’t right, but you can’t identify exactly what’s wrong with it, let alone fix the problem. This is the tricky part about designing learning and performance support these days. In the past we might have worked with graphic designers to create our content, but today many of us are doing most (or all) of the design work ourselves, despite not having formal design training.

Read More

1:00 PM Wed, March 25

Track: Mobile

As many organizations begin mLearning efforts, they often mistakenly put the technology considerations out in front: How will we develop this solution? Will we use Flash, HTML5, or something else? What eLearning tools can we use to create our mLearning? These types of questions only confuse the issue and hide the real problem; organizations are not thinking deeply enough about how to design useful solutions that take advantage of these new platforms to deliver uniquely mobile experiences to learners.

Read More

1:00 PM Wed, March 25

Track: Social

As learning and development professionals, we spend a significant amount of our time trying to put together the pieces of a giant organizational puzzle so we can do our jobs. We often function as middlemen between those who know and those who need to learn. Many times, not only do we waste time and effort, but we also lose a lot of the subtle nuances and context that make for great learning experiences along the way. L&D must reposition itself away from its current role as an information conveyor and leverage its unique skills to help people find and use information to improve their performance.

Read More

1:00 PM Wed, March 25

Track: Management

Training is simply another function of business, so why don’t learning professionals treat training as a business? Many currently view eLearning and mLearning as short-cuts to training-expense reduction. Internally, training’s credibility is fragile and its value and validity is always in question. Concepts such as return on investment have been touted as the solution to this credibility gap. Training’s credibility will continue to be lacking until we better understand the business and financial context training has within an organization.

Read More

1:00 PM Wed, March 25

Track: Instructional Design

A new employee’s onboarding is one of the most important learning events in an employee’s career. However, lots of organizations fail to set up a true learning-focused onboarding program. They tend to handle it like stuffing a turkey on Thanksgiving, with lots and lots of information in a very short timeframe. Instead of inspiring new members of the team, they kill motivation by using boring presentations and eReading instead of eLearning. In today’s workplace, we have a lot of tools and technology that can add value and that will greatly improve this critical learning moment.

Read More

1:00 PM Wed, March 25

Track: Mobile

Mobile learning continues to gain usage year after year. If you haven’t been asked about mobile yet in your organization, you likely will be soon. How do you know where, when, and how to use mobile learning? As instructional designers we are often brought solutions before questions like “we need a mobile app.” But, do you?

Read More

1:00 PM Wed, March 25

Track: Performance Support

Amazon, Reddit, Yelp. The advent of Web 2.0 ratings and comments have turned customer feedback into an essential tool for any organization. Great customer reviews can launch a small start-up, poor customer feedback can destroy a centuries-old institution. Customer feedback can also be a valuable tool to help an organization drive continuous improvement, particularly if key learnings can be derived, codified, and disseminated quickly across the enterprise.

Read More

1:00 PM Wed, March 25

Track: Instructional Design

Your course is going to look like something, even if you don’t plan on it. Everyone wants their course to look good, but few really understand what that means. How do great designers decide upon the right look for each course?

Read More

1:00 PM Wed, March 25

Track: Tools

Instructional designers often create page-turner eBooks just to get content out to learners. This can help deliver content quickly, but it winds up being a boring experience for the learners. We need to find ways to engage learners via a review or game to help them learn the content by doing instead of just reading. Take your boring page-turner content to a new level with engaging interactive iBooks Author books.

Read More

2:30 PM Wed, March 25

Track: Media

We’re surrounded by media. It’s everywhere. Screens are proliferating on streets and on sidewalks (check out 7th Avenue in New York), and you know that you have to do something to make your eLearning more “with it” for your learning audience. You’ve decided to take the plunge: You’re going to introduce “real” media into your eLearning. How do you go about making media fit your eLearning?

Read More

2:30 PM Wed, March 25

Track: Instructional Design

Institutions are frequently requiring training departments to go mobile, but what they do not factor into this shift is the impact it has on instructional design. Many organizations adjust to this shift by creating multiple courses for one topic based on delivery mode. In addition, the content most instructional designers create for mobile devices is more passive, resulting in engaging, rich courses only for standard desktop delivery.

Read More

2:30 PM Wed, March 25

Track: Instructional Design

Paper-based participant guides are great tools to supplement an instructor-led classroom experience. However, the static information on the page can leave a lot to be desired, especially if your participant guide is simply a series of slides from your presentation. And once the program is over, how do you make sure all of their great notes and aha-moments don’t get forgotten in a drawer in the learner’s desk?

Read More

2:30 PM Wed, March 25

Track: Performance Support

Imagine setting out to reduce the number of training days for new hires and ending up with a solution that not only achieved this goal, but also improved the hiring process itself and reduced employee churn. Now imagine using this same solution to eliminate employee errors in critical sales processes and consequently improving customer satisfaction and increasing revenue. Sounds like a pipe dream? Well that’s exactly what the learning development team at Time Warner Cable did!

Read More

2:30 PM Wed, March 25

Track: Blended

How do we guarantee that our learners are prepared to perform on the job? Whether you are an instructional designer within an organization or a contracted vendor, there is often a feeling of having little influence on the learning continuum beyond the learner’s consumption of an eLearning module or class session. Not being physically present with our audience, however, simply means that we have to equip managers and others in the institution with the tools and guidance they need to ensure new knowledge becomes job performance.

Read More

2:30 PM Wed, March 25

Track: Games and Gamification

Gamification may be a trending buzzword that gets used a lot when discussing new learning and training initiatives, but is it the right option for your team? L&D teams have flocked to this concept, but too often move forward on the concept without checking if it will resonate with learners. Before moving forward, it’s important to make sure there is a solid business case. You also must make sure your content is suitable for gamification.

Read More

2:30 PM Wed, March 25

Track: Management

Training is a word that some organizations don’t greatly value. Many organizations think of training departments as a cost to them—a line on the expense sheet having only a single purpose. Often, this happens because those working in the training department have lost sight of the other skills trainers bring to the organization, and do not repurpose those skills in other areas of the organization where they could have value.

Read More

2:30 PM Wed, March 25

Track: Tools

One of the unique products to emerge in an increasingly crowded field of social tools is Pinterest—a fun combination of social bookmarking, images, commenting, and public sharing. It’s a great place for connecting with and sharing resources to extend and support both learning experiences and your own professional development.

Read More

2:30 PM Wed, March 25

Track: Performance Support

As organizations mature in their capacity to develop, implement, and maintain an integrated learning and performance support strategy, they face the challenge of technology integration. Wise organizations address this critical crossroad long before they reach it. Waiting creates the risk of costly mistakes.

Read More

2:30 PM Wed, March 25

Track: Project Management

As we have debated the merits of ADDIE, SAM, and AGILE, we’ve missed the point that these aren’t mutually exclusive approaches. Each approach has benefits and each has challenges. Successful L&D practitioners know how to mix the three together to drive performance through blended-learning experiences and facilitated interventions. Leveraging the best of the three provides the agility and resiliency required to get the job done in these chaotic times.

Read More

2:30 PM Wed, March 25

Track: Social

Organizational learning is rapidly evolving. Formal learning, on its own, is no longer enough. Today’s top-performing learning organizations enhance formal learning with a strong social component. But seeing the value of social learning is one thing—making it happen is something else.

Read More

2:30 PM Wed, March 25

Track: Tools

It can sometimes be quite difficult to fit all the content on the same screen in an eLearning course. You are often unable to break up content into multiple screens as that might break the flow and continuity of the messaging. At the same time, the content may not lend itself well to being displayed full screen. In situations like this, where you need to share additional information to help explain the concepts, you can use lightboxes, a technique for displaying images and other content where the image is bright but the rest of the screen is dimmed.

Read More

4:00 PM Wed, March 25

Track: Blended

The World Food Programme (WFP) is the largest humanitarian organization battling hunger in the world. Its 14,000 staffers reach 75 countries a year with emergency food assistance and food security initiatives in remote areas in times of crisis. To reach its more than 100 program leaders with the latest thinking and best practices, WFP needed an innovative approach to training that would maximize learning gain while keeping staff in the field and engaged in their critical roles.

Read More

4:00 PM Wed, March 25

Track: Data and Measurement

Being able to measure the effectiveness of learning, and how it relates to performance, is critical for today’s learning organizations. As the Experience API (xAPI) gains more adoption, it is becoming more important for training and development teams to learn the ABCs of this important new technology.

Read More

4:00 PM Wed, March 25

Track: Games and Gamification

In a large hospital, it is next to impossible to physically orient every new employee to the layout of the hospital, and explain what services we offer. We do our best to explain and describe what we do in the face-to-face new-employee orientation sessions, but this method falls far short of what the employees expect and deserve. At the same time, we expect all employees to help patients and visitors find their way in the hospital. So how can we provide such a tour with limited resources?

Read More

4:00 PM Wed, March 25

Track: Instructional Design

The two goals of any eLearning program are to teach learners new information and then to enable them to transfer their new knowledge into their work. Learning transfer is a complex process, and most eLearning designers do not understand the simple steps that they can take to ensure that knowledge does transfer from the computer where the learners learn it to the work place where they need to use it.

Read More

4:00 PM Wed, March 25

Track: Data and Measurement

Innovations such as the Experience API (xAPI) make it possible to introduce evidence-based decision-making. Having rich sets of data we control can provide incredible feedback to designers of learning content. It also can inform the personalization of the learning experience. The presence of data brings with it a unique set of challenges new to learning and development professionals.

Read More

4:00 PM Wed, March 25

Track: Management

eLearning is a diverse and far reaching field. While eLearning developers work in a variety of environments, few have examined self-employment, and by extension entrepreneurship, as a viable career option. Fear of failure, lack of information on how to start a business and, perhaps, most striking, lack of understanding of the huge opportunity for eLearning developers has led to few eLearning developers taking advantage of opportunities that exist.

Read More

4:00 PM Wed, March 25

Track: Management

There are tons of folks out there applying for new positions within the eLearning industry, but very few of them have a portfolio. Without an eLearning portfolio, prospective clients or organizations are unable to visualize how your competencies might address their needs. This can be incredibly frustrating when you’re looking to build your client base or move into an adjacent market. Building an eLearning portfolio can seem daunting: Maybe you aren’t legally allowed to use your work samples in a portfolio, maybe you don’t know where to start, or maybe you just don’t have time.

Read More

4:00 PM Wed, March 25

Track: Media

The use of video for eLearning is here to stay. At the same time, learning professionals are finding it challenging to answer fundamental questions about whether or not training videos are reaching their goals. In many cases, you don’t even know if the viewer is even in the same room after they’ve clicked play.

Read More

4:00 PM Wed, March 25

Track: Mobile

Training employees who are consistently out of the office and on the move has been a longstanding problem for companies. Salespeople, technicians, and machine operators are just a few examples of enterprise employees who require training but rarely have time to do it because of their job responsibilities. Mobile devices open up new avenues of opportunity to deliver training to enterprise employees, especially those who are constantly on the go. The challenge for companies is to provide training that is effective, engaging, and, hopefully, uniquely mobile.

Read More

4:00 PM Wed, March 25

Track: Project Management

There are many factors that go into properly budgeting for an eLearning project. Course requirements such as length, locked-down navigation, Section 508 compliance, simulations, and games can cause longer development times, and therefore a greater cost of development. How do you determine which factors affect the project time and budget, and by how much?

Read More

4:00 PM Wed, March 25

Track: Tools

Content is extremely important to eLearning. Unfortunately, content on its own can also be really boring. Today’s eLearning designer needs to find ways to engage learners in the content. There is a lot of boring content that you could make more engaging with interactivity.

Read More

4:00 PM Wed, March 25

Track: Performance Support

You don’t always need courses and other types of formal training to correct performance problems. In some cases a job aid is the right solution to address processes, procedures, and general performance gaps. Unfortunately, learning professionals often lack the knowledge and skills to build performance support tools. With the versatility of PowerPoint’s interactive capabilities, you can develop a simple job aid in minutes and publish it everywhere for multi-device access.

Read More

10:45 AM Thu, March 26

Track: Blended

Massive open online courses (MOOCs) are potentially powerful online innovations attracting a massive, global population. However, MOOCs are also notorious for their massive attrition rates—up to 90 percent. The colossal number of forum posts and assignments submitted precludes instructors from providing individual feedback or meeting the needs of the huge and diverse student population. As a result, students feel lost and perceive the forums and courses in general as chaotic. You can address this issue by building learning communities through online groups where interaction among students plays a central role in supporting the learning process.

Read More

10:45 AM Thu, March 26

Track: Data and Measurement

The Experience API (xAPI) makes it possible to record learning and performance data from anywhere. We found that the key ingredients needed to be a Learning Record Store (LRS) were software developers and a cheerful naiveté. Many people and companies are interested in the potential of the xAPI, but because it hasn’t been widely adopted, it remains a bit of a mystery to most learning and performance support professionals.

Read More

10:45 AM Thu, March 26

Track: Games and Gamification

Including games within eLearning courses is popular with course designers and learners. But unlike games played for fun, instructional games should have a specific purpose. They must advance the learning in some way. This requires designing the game with this in mind. It is not enough to consider just game play rules, layout, and objects—you must also consider question types, feedback actions, order of play, location in the course, and more.

Read More

10:45 AM Thu, March 26

Track: Instructional Design

There are a lot of best practices to apply to training, but sometimes you need to learn the tips and tricks that can only be learned by living the life of a trainer. Like the popular Lifehacks series on the Internet, training hacks are slick tricks picked up over almost two decades in the industry. These tricks provide workarounds to common issues in the industry.

Read More

10:45 AM Thu, March 26

Track: Instructional Design

Integrating interactive technology into training events is challenging because audience and stakeholder expectations are high, yet bandwidth, cost, and platforms are still challenging for trainers. Many services are available that use the cloud, apps, mobile devices, tablets, and PC integration—how do you choose which ones to use? There is also the challenge of creating an interactive learning experience, not just using technology for technology sake.

Read More

10:45 AM Thu, March 26

Track: Management

Training and eLearning can be made more engaging through infusion of proper instructional design, and also through usage of interactive technical tools. However, the psychological aspects of engaging, which are so well understood and used in marketing, can raise the learning experience to a different level.

Read More

10:45 AM Thu, March 26

Track: Instructional Design

Rapid technological change has led to a skills half-life of just 2.5 years. At the same time, the way people consume information, and thus how they learn, has changed as well. Attention is a diminishing resource in the digital age, and workers are falling further and further behind. To defeat these twin challenges, we learning professionals must lead a revolution. Our secret weapon? Microlearning.

Read More

10:45 AM Thu, March 26

Track: Media

The use of learning videos has been widely employed for many years, and for good reason. Video-based learning can be more engaging and has proven to increase learner retention. It is fast becoming an essential learning tool. Advances in technology have triggered an explosion of innovation in the use of video for learning. But, as always, with change comes challenges.

Read More

10:45 AM Thu, March 26

Track: Mobile

Mobile learning is about more than just content on a mobile device. Mobile devices can interact with the environment in ways that we have never seen before. Today we have access to many easily available hardware sensors that we can integrate with the learning content. These sensors provide new and exciting opportunities for learning interactivity.

Read More

10:45 AM Thu, March 26

Track: Performance Support

Traditional training methods are starting to show their age. Did you know that within the first 48 hours of your employees attending a traditional training or learning event, their knowledge retention drops to 33 percent? Did you also know that research now shows nearly 80 percent of learning in the workplace takes place informally? Despite a growing set of statistics like these, training departments still spend the vast majority of their budgets on formal training efforts. That needs to change.

Read More

10:45 AM Thu, March 26

Track: Tools

Most eLearning videos are lecture-type presentations, which are often boring and fail to engage learners. Today’s learners expect (and deserve) more from their learning videos. Adobe Captivate has a number of great tools that can help you add interactivity to your eLearning projects.

Read More

10:45 AM Thu, March 26

Track: Virtual Classroom

How can training departments provide just-in-time systems training in a way that resonates with the people who work in remote locations? Feedback from our trainees was clear; these folks like live training, and they want to leave training with their questions answered. Self-paced eLearning enables users to complete scenario-based simulations, but they aren’t hosted by a live presenter, and there is no way for users to ask questions in real time.

Read More

1:00 PM Thu, March 26

Track: Instructional Design

Have you ever created a game or simulation that has great interaction but just fell flat with the learners? It may not be the visuals or interactions; it may be the story that’s holding things back. We understand the need to engage a learner’s mind in the content, but when you engage a learner’s emotions in a situation the transfer from learning to performance increases. Adding emotion to the learning adds another engagement to the experience. Stories can play a role in increasing the emotional connection with the learners and create a more engaging experience.

Read More

1:00 PM Thu, March 26

Track: Blended

Grainger was seeking a way to get a safety message to customers via the sales force without the training impacting face time. But, how do you train 3,000 plus salespeople to enhance their selling approach and deliver this new message to thousands of customers in a consistent fashion, in a compressed time frame, and with limited time away from selling? The answer was simple—deploy a next-generation blended-learning program delivered just-in-time to an on-the-go workforce.

Read More

1:00 PM Thu, March 26

Track: Data and Measurement

Distributed learning has largely been limited to content delivery in a web browser from a learning management system or similar web application. But learning happens in many places away from the web browser. Managers, who are tasked with keeping track of employee development, frequently resort to spreadsheets or other forms of data storage to consolidate training history into a single report format. This leads to inefficient and fragmented documentation, which produces incomplete and incorrect training reports.

Read More

1:00 PM Thu, March 26

Track: Games and Gamification

Many learning professionals are attempting to use gamification and serious games to spark employee engagement and drive learning retention. The biggest setbacks for some of these serious games and gamified learning experiences have involved little-to-no planning, tough to pinpoint metrics, weak implementation strategy, and insufficient or nonexistent post-deployment support.

Read More

1:00 PM Thu, March 26

Track: Instructional Design

As 508 compliance standards make their way into the world of web design and eLearning, developers and designers will need to adapt. Designing web content and training for all learners that is accessible to the widest possible audience, regardless of technology or ability, creates challenges for the developer and designer. As more and more organizations become aware of the need for 508 compliance, designers and developers must be ready to adjust their processes to meet this challenge.

Read More

1:00 PM Thu, March 26

Track: Media

Current initiatives are moving college content and assessment online, but what does this mean for the hands-on and collaborative learning components of an educational experience? Team-based learning and documentation are fundamental to the learning process and are often required for professional certification in technical fields of study. The work flow and tracking process for an online student that moves offline to complete the hands-on component of their coursework in a brick and mortar setting must be seamless, and this is a growing challenge.

Read More

1:00 PM Thu, March 26

Track: Management

Online training offers a world of opportunity and cost savings for your workforce, but if you are simply putting eLearning courses in your LMS, you are missing out on a number of opportunities. This type of technology can be quite effective beyond the traditional self-paced model; these technologies can help learners in traditional classroom settings, in the field, or even when they work in an area where online access is spotty and unreliable. In each of these scenarios, combining online technologies with classrooms and providing offline learning for disconnected situations can improve learners’ ability to meet the moment of need and increase the effectiveness of instructor-led training.

Read More

1:00 PM Thu, March 26

Track: Mobile

Sales of mobile devices are projected to far exceed sales of desktop devices by 2015. With this brave new reality, learners need to be able to access eLearning through mobile devices, hence the burning need for mLearning. Unfortunately most eLearning courses were not originally designed for mobile devices. If you’re new to mLearning, where do you begin?

Read More

1:00 PM Thu, March 26

Track: Social

Implementations are hard. Everyone goes into an implementation with the best of intentions and then, more often than not, something goes awry. But it doesn’t have to be like that. With a good partner and a plan, implementations can go very right, and dare we say … even be fun?

Read More

1:00 PM Thu, March 26

Track: Social

It’s no secret that most, if not all, of us are facing an ever increasing need to provide more and more training on complex products, regulatory issues, advanced application processes, and the like. The question becomes how do we continue to deliver training that keeps our learners engaged in an environment of stagnated training budgets and headcount reductions?

Read More

1:00 PM Thu, March 26

Track: Tools

Adobe Captivate has powerful animation possibilities beyond the simple effects that come packaged with the software. These features are often unknown to users, and misunderstood by those who are aware of them. Taking full advantage of these capabilities can greatly enhance the overall effectiveness and satisfaction of your eLearning courses.

Read More

1:00 PM Thu, March 26

Track: Tools

Courses that meet the American Disability Act accessibility requirements are in high demand. At the same time, most instructional designers struggle with understanding what 508 compliance actually is, and how that translates into well-designed but still compliant eLearning.

Read More

2:30 PM Thu, March 26

Track: Social

Being a learning professional we are constantly flooded with blog posts, web and print articles, webinars, Twitter feeds, new books and journals to read, and it goes on and on. Trying to keep up with all that you should know, want to know, and don’t even know you want to know is a daunting task. This session aims to help the participant come away with solid tips and tools to help manage the flood of information.

Read More

2:30 PM Thu, March 26

Track: Social

As the barriers to content creation have fallen, so too the amount of content being created has vastly risen. This has left us with a problem—information is piling up everywhere. Do we really need more content? In our world of social media, digital content is akin to the Lego brick and the digital curator is the master builder. Curators see the gaps between content, breaking it apart to build it back up in new, interesting, and useful ways.

Read More

2:30 PM Thu, March 26

Track: Instructional Design

Have you ever wanted to throw your computer out of the window because your WYSIWYG cannot translate your design vision to the screen? Starting with the built-in buttons gets you only so far and rarely far enough. Moreover, switching from the visual editor to the HTML editor can be daunting. Today’s instructional designers need to find ways to bridge the frustrating gap between the interface design of the learning element and the limited capabilities of the WYSIWYG.

Read More

2:30 PM Thu, March 26

Track: Instructional Design

The convergence of cultural and technological drivers is changing the learning landscape. The skills that have taken us this far may not be enough to carry us into the future. Learning professionals must prepare to meet the demands of the new 21st-century learning ecosystem. Directors and managers must identify how to support the L&D function of the future.       

Read More

2:30 PM Thu, March 26

Track: Management

Learning developers face a multitude of challenges. They need to convert complex technical information into simple learnable material within a short time frame. The developers work with multiple delivery modes and are overly dependent on tools.

Read More

2:30 PM Thu, March 26

Track: Media

Many learning professionals have likely participated in the production of a training video and probably even been a part of the design and development of an eLearning course, however many may have not been a part of a solution using both video and eLearning that changes behavior leading to measurable results.

Read More

2:30 PM Thu, March 26

Track: Management

When it comes to learning technologies, an LMS is a good starting point. It supports scheduling and delivery of all your structured learning programs and gives you reports on their utilization. LMS products are evolving to do even more. But what if your LMS doesn’t handle mobile or social media very well? What about informal learning, instructional games, performance support, and knowledge sharing?

Read More

2:30 PM Thu, March 26

Track: Management

More and more organizations are adopting LLAMA, SAM, and other Agile-based development methods. A successful move to agile requires that everyone involved at all levels supports the method and gets on board with the change. If you are not able to get everyone on board, it’s likely any attempt to move to agile will fail. Agile is more than a project management method; it’s a culture. The good news is that it solves many of the sticking points of the old waterfall-based approaches to projects. It’s a matter of communication, communication, getting results, and communication.

Read More

2:30 PM Thu, March 26

Track: Tools

You’ve heard of Captivate and Storyline, of Articulate Studio and Adobe Presenter. You’ve heard of a few other tools too. But did you know there are literally hundreds of eLearning development tools? On top of that, many of them are free or cost very little. Think about this: One or more of those tools might serve your particular project needs better than the one you’re using now! Be careful, though; free may mean quite limited and result in you spending a lot more time developing a lesson with less instructional value.

Read More

2:30 PM Thu, March 26

Track: Blended

High tech maintenance workers are generally hands-on learners. Training for the employees, however, is often provided by subject matter experts who talk for hours spewing out all the knowledge in their head. The learners obtain some valuable information but much of it is forgotten by the end of the day. There must be a better way.

Read More

2:30 PM Thu, March 26

Track: Management

The evidence is clear. L&D isn’t meeting the needs of the organization. Organizations now need not only optimal execution but also continual innovation, and taking orders for courses and then cranking them out faster isn’t the answer. There’s a very important role L&D has in this critical shift for organizational success. How do we address this mismatch?

Read More

2:30 PM Thu, March 26

Track: Tools

Infographics are an awesome way to transmit data in a fun, visual format. Interactive infographics are an even better way to engage your learners. The challenge, however, is that building an interactive infographic can seem like an overwhelming task.

Read More

3:45 PM Thu, March 26

Track: Instructional Design

Increasingly, people are recognizing learner engagement for the critical role it plays in driving effective learning outcomes. While this is a positive trend, the emotional factors that actually drive engagement are not widely understood. Many efforts to improve learner engagement are based on guesswork and produce inconsistent results. By understanding the science of emotional engagement, you can craft solutions that target specific emotional responses and consistently achieve positive learning outcomes.

Read More

3:45 PM Thu, March 26

Track: Instructional Design

As instructional designers we always want to make learning more engaging. Many times deadlines and resource constraints limit our ability to take eLearning beyond being just a page turner. The easy answer is to add interactivity, but interactivity on its own isn’t enough. Engaging eLearning needs more than just clickable graphics and drag and drop elements.

Read More

3:45 PM Thu, March 26

Track: Virtual Classroom

Designing for face-to-face delivery is hard enough. How do you transfer those skills to the virtual- and blended-delivery environments? The shift can be daunting because instructional designers don’t have as much experience in virtual deliveries as participants do. Couple that with the fact that when a design falls apart, the participants usually know about it before the facilitator does, so spending time on a tight design is critical up front. Plus, designing in the wrong way can be expensive when it comes to programming and technology adoption costs.

Read More

3:45 PM Thu, March 26

Track: Instructional Design

New tools are making it possible to convey your learning through whiteboard-style animations. Seeing a whiteboard animation is one thing; using the technique effectively in the context of eLearning is something else. Most instructional designers also think these animations are outside their skill set. The truth is, it’s easier then you think.

Read More

3:45 PM Thu, March 26

Track: Mobile

Game-based learning is not just a trendy buzzword; it is the next level of engagement and it’s easier to create and deliver than you think! The amount of attention the topic of game-based learning is receiving in our industry makes the average practitioner who hasn’t implemented game-based learning in their curriculum feel like they are falling far behind the curve. Many professionals also feel as though they lack thorough understanding, necessary experience, human resources, and/or the budget to get a game-based program up and running.

Read More

3:45 PM Thu, March 26

Track: Social

One of the toughest things to teach is how to follow instructions, especially when the task at hand appears simple. Learners assume they already know how to put on gloves or plate a meal. The details are tedious, and the purpose behind doing things “the right way” is rarely compelling. But the consequences of not following the directions can be significant. How do you motivate your team to pay attention to the details, to the step-by-step instructions?

Read More

3:45 PM Thu, March 26

Track: Tools

Articulate Storyline is a feature-rich tool that is known for being easy to use. At the same time, it is also extremely powerful, with a lot of great features that you can use to enhance learning programs. Some of its most powerful features are also the ones that are easiest to miss. That’s where this session comes in.

Read More

3:45 PM Thu, March 26

Track: Management

We often think of competence as a fixed point: Either you are competent or you are not. With this thinking, Einstein was just a competent physicist and the Beatles were only a competent band. And try telling Olympians that they are merely competent athletes. What an uninteresting and stagnant world we would live in if everyone were just competent at what they do.

Read More

3:45 PM Thu, March 26

Track: Blended

Great Clips University provides management training to all new managers and assistant managers across the company—an audience of about 2,000 people annually. Historically, training was entirely in-person and was held in over 80 locations several times per year by 45 trainers. Our company is growing at a rapid pace and expanding in a variety of geographic areas. This presents a challenge as we try to keep up with the training pace for all of these areas.

Read More

3:45 PM Thu, March 26

Track: Social

Social media tools can solve so many problems for workplace learning, from time spent looking for someone—or something—to helping learners become more engaged with their work and their workplace. L&D is uniquely positioned to support both learners and their organizations as they increasingly make use of these popular new social tools and approaches.

Read More

3:45 PM Thu, March 26

Track: Project Management

Whether or not your official job title is project manager, managing the creation, development, and implementation of learning solutions is a challenging task even for the most experienced. In today’s business environment, these challenges are multiplied by demands placed on lean resources and geographically dispersed teams. Juggling multiple projects without the right tool(s), or with limited resources, constantly changing requirements, nit-picky subject matter experts, and shifting business sponsors can lead to chaos and leave you overwhelmed and frustrated.

Read More

3:45 PM Thu, March 26

Track: Media

Capturing decent audio can be a challenge, as it relies on both tools and technique. Editing and enhancing audio is often difficult and dependent on audio hardware and software that can be very costly. As we develop engaging courseware that incorporates natural sounds (how-to or interviews on the plant floor) to scenarios involving multiple voices (a sales call or performance appraisal), getting the sound right is critical. Poor audio is distracting, and your learners will tune out.

Read More

8:30 AM Fri, March 27

Track: Management

In 2013, University of South Florida switched to a brand-new LMS. Every instructional designer was faced with the question: How was it going to help its faculty and students learn and adopt this new LMS? Everyone was a stakeholder in this change and had the challenge to facilitate the adoption of a new LMS in a positive and successful manner.

Read More

8:30 AM Fri, March 27

Track: Virtual Classroom

If you find running online sessions difficult, and you and your learners waste time setting up activities and solving technical problems, you’re not alone. Even the most experienced online presenters can struggle to manage the software and deliver a clear message at the same time. An online session producer can provide the structure and support that allows presenters to stay focused on content and keep learners engaged.

Read More

8:30 AM Fri, March 27

Track: Social

How can an organization leverage the power of big data and content curation? Today’s training department lacks the tools, functions, and resources to build a self-organized learning ecosystem and modern training strategy. We need to make better use of technology to support informal and social learning in our existing systems. And before we start any of this, we need to make sure we’re maximizing our existing capital investments in training.

Read More

8:30 AM Fri, March 27

Track: Tools

Today, peoples’ lives revolve around applications, both at home and at work. When your organization launches a new HR web site or changes its file sharing mobile application, workers will need to be updated and possibly trained. Camtasia is a powerful tool for capturing and publishing these types of procedural demonstrations. However, without some guidelines and best practices, a recorded demonstration may be of little use to your intended audience.

Read More

8:30 AM Fri, March 27

Track: Instructional Design

eLearning professionals often struggle with instructional design strategies focused on developing high-level cognitive objectives, which highlight learner creativity. Many find themselves struggling with how to best shepherd learning beyond Bloom’s Revised Taxonomy’s lower cognitive objectives levels of knowing and applying. Breaking through these barriers can yield advanced thinking and focused learning in multiple scenarios.

Read More

8:30 AM Fri, March 27

Track: Performance Support

The world of the learning and performance professional is changing. The business world is moving ever faster, and no longer has the ability to wait weeks for training to be developed every time a learning and performance need arises. Organizations are increasingly placing value on performance support programs that give workers access to exactly what they need, where they need it, at the moment they need it. But performance support can be a daunting shift for learning professionals, often leaving them lost with no idea how to get started.

Read More

8:30 AM Fri, March 27

Track: Performance Support

One of the most difficult challenges in selling the concept of performance support (PS) to stakeholders is positioning it effectively. For many stakeholders, PS is still a new concept, and it can often come across as a radical approach when a more traditional training solution is expected. All too often when we attempt to position PS it is seen and heard as jargon that detracts from the true value and benefit it brings to the table. Learning professionals must change the conversation from familiar training objectives to performance outcomes.

Read More

8:30 AM Fri, March 27

Track: Mobile

It seems that everywhere we look people are leveraging mobile devices for learning. Even if your organization hasn’t already officially provided mLearning to your learners, employees are taking it upon themselves to use their mobile devices to gain information, share knowledge, and solve problems at a moment’s notice. Mobile learning is already taking place in just about every organization. It’s time to start getting strategic about incorporating mobile technology into your organization’s learning and performance-support initiatives.

Read More

8:30 AM Fri, March 27

Track: Games and Gamification

There’s an abundance of information published on using gamification in corporate learning environments, and companies now believe that it can add significant value to their learning initiatives. But many implementations could be falling short of their promise. In 2012, Gartner Research predicted that by 2014, 80 percent of gamified applications would fail to meet business objectives, primarily due to poor design. The challenge has been that hard data regarding the effectiveness of specific gamification elements has been scarce. Until now.

Read More

8:30 AM Fri, March 27

Track: Project Management

Delivering effective support and training is increasingly challenging in an environment that is constantly changing. Learning professionals need to find a way to build and rework eLearning content “while the train is moving.” In today’s fast-moving environments, learning how to gather valuable customer input, “fail fast,” and evolve new and creative solutions is critical to project success.

Read More

8:30 AM Fri, March 27

Track: Tools

Mobile devices currently outsell personal computers. The year 2014 saw 2.4-billion device shipments of which 88% were mobile devices, so it’s very organic that mobile learning continues to gain usage year after year. If you haven’t yet been asked about your eLearning course being mobile ready in your organization, you will likely be very soon. Are you ready?

Read More

8:30 AM Fri, March 27

Track: Media

Many instructional designers are intimidated by working with video. They have heard it is too complicated, or too expensive, or they don’t even know where to begin. Video is essential to a well-rounded learning strategy, and ignoring the opportunities—or worse yet, fearing the process—only limits your ability to reach those you can influence.

Read More

10:00 AM Fri, March 27

Track: Management

The needs of the today’s organizations, and the organizations of tomorrow, are changing. Our existing practices are falling behind the rapidly changing workplace. Our industry needs to take an in-depth look at the tools, design, and technology trends we should be focusing on to evolve our content and ecosystems for the future.

Read More

10:00 AM Fri, March 27

Track: Virtual Classroom

With shrinking budgets and an ever increasing demand for more accessible training, moving the training classroom to the virtual world is more important than ever. Numerous articles, books, and presentations are available on the technical end of how to convert traditional training to a virtual environment, but where does that leave the trainer who has never taught virtually or been on camera? Understanding how to use virtual-training technology is the easy art; understanding how to facilitate training in a virtual environment is something else.

Read More

10:00 AM Fri, March 27

Track: Social

Many organizations have experienced challenges with building online communities and enabling peer-to-peer learning through a variety of social tools. Learning professionals often don’t understand why social learning takes off among one group of learners, but doesn’t seem to work well with others. The benefits of social learning supported by online tools can be frustratingly elusive.

Read More

10:00 AM Fri, March 27

Track: Data and Measurement

With the financial advantages of big data gaining global attention, senior business leaders are beginning to demand better reporting and improved accountability across all organizational divisions. While the goal of measuring learning seems unreachable for most in the training division, the reality is that these technological advancements mean that disruption in the training industry is inevitable. However, the fact that change is coming to the industry doesn’t mean your organization is ready or will benefit.

Read More

10:00 AM Fri, March 27

Track: Instructional Design

According to Towards Maturity’s research, over 70 percent of companies are planning to implement mobile learning in the next two years. The integrity of examinations in these learning programs will be an important factor to consider as learners have access to a plethora of online, external resources.

Read More

10:00 AM Fri, March 27

Track: Management

The selection process for a company needing a new LMS can be daunting. Defining a realistic list of functional requirements takes skill, and aligning it with what learners and managers need is a difficult task. The second part of the process, selecting the right LMS, is a critical decision that impacts the organization far and wide. If overly influenced by personality or vendor history, a poor choice could be made.

Read More

10:00 AM Fri, March 27

Track: Instructional Design

Massive open online courses—or MOOCs—are rapidly becoming popular for education in both academic and corporate environments. However, there are many challenges associated with successfully implementing a MOOC. One of the biggest challenges, and criticisms, associated with MOOCs is the low completion rate associated with the courses.

Read More

10:00 AM Fri, March 27

Track: Games and Gamification

With employee engagement levels declining, gamification can be a tool to increase your staff’s motivation, spark learning, and help create more functional and enthusiastic teams. Gamification has become quite the buzzword in recent years; however, the idea of using games in learning is nothing new. What is new is the idea of researching and deconstructing what makes games so effective in terms of engagement and fun, and finding ways to leverage those factors to increase motivation and drive organizational culture and social change.

Read More

10:00 AM Fri, March 27

Track: Instructional Design

Neuroscience is everywhere these days: in the news, on our TV dramas, and in our conversations about training and education. But how can you separate the science from the hype? It is challenging to find practical, affordable actions you can take now to leverage the promise of neuroscience in the adult learning industry.

Read More

10:00 AM Fri, March 27

Track: Management

The merits of a reusable learning object strategy have been widely discussed, but less time has been spent exploring the significant savings in time, money, and development effort that can be derived from a broader “reusable content strategy.” Taking full advantage of an organization’s content, media, and other learning assets is critical if today’s learning organizations are to remain relevant and nimble.

Read More

10:00 AM Fri, March 27

Track: Tools

Badges are a new credential that many organizations are considering for measuring and recognizing learning accomplishments. Badges are a great way to respond to learner’s desires to have their learning validated and to give recognition for the programs you deliver.

Read More

10:00 AM Fri, March 27

Track: Media

Video is the number-one engaging media for websites and social-media channels. Many organizations struggle with putting together professional quality videos without a huge investment in time and equipment. We know how important video is to a learning strategy and are excited to put video into training, on a website, or within an LMS, but executing that strategy is more challenging. Luckily, you can take your video skills to the next level without being a trained videographer.

Read More

Save Today!

Guild Members, Save 20% or More!


Co-located Event

The Learning & Performance Ecosystem


Premium Sponsors

Sponsors