by Clarence Bouchat
Distance education presents many challenges to the instructor. Threaded discussions, or forums, are a powerful tool, but there is relatively little advice for using them effectively. This article follows up on an earlier overview of threaded discussions with specific “how to” points for instructors and for students.
by Bill Brandon
DevLearn 2007 was one for the record books, with more attendees, a significantly larger Expo, more presenters, and more in-depth coverage of what our colleagues are doing. We present the highlights of the conference for your enjoyment.
by Michael Gardner, Mike Sullivan
Many designers and subject matter experts default to “knowledge first, application last” as the pattern for e-Learning. But is this always the right way to go? In this week’s article, two experienced designers offer another view, one that starts with a job simulation, allows learners to guess and make mistakes, and builds in interactivity through performance.
by Rupen Sharma
Everyone knows designers should “think out of the box.” This is never as important as when a tight deadline has your back to the wall, yet it is at these very times that we find ourselves trying to fall back on our tried-and-true default approaches. Here's how a team, faced with a world-wide rollout in only five weeks, got out of the box, and delivered the goods on time and in budget.
by Matthew Masci
Developers frequently have to create e-Learning applications for software, even though the coders are still working on it. This is a very typical “rapid development” scenario, and there is a stress-reducing solution. By integrating Articulate and Captivate, you will gain important benefits both during and after development.
by Bobbe Baggio, Jacqueline Beck
After almost ten years of discussion, modular e-Learning based on learning objects is coming into wider acceptance and use. The authors offer insights into why and how companies are using learning objects to deliver instruction, performance support, and reference information to employees across languages, cultures, and continents.
by Steve Mirsky
Many organizations are interested in finding tools for rapid e-Learning development, but reviews of these tools are few and far between. In this article, you’ll learn about one of the better-known rapid development applications, and about one user’s experience in creating an important online tutorial for a State Library.
by Joanne Mowat
Learning objects have been a topic of interest for several years, but until now it has been difficult to locate information about a systematic learning object development process. Designers face the task of coordinating a considerable effort when they undertake a project that involves object production.
by Tom Hall
ToolBook has been an important part of the e-Learning development landscape for the past two decades. However, “long-standing” does not mean “standing still,” and ToolBook Instructor has just launched a new version with a number of important changes that you should know about. Here's an in-depth look at how the product is keeping up with your needs!
by Clarence Bouchat
How can you bring the benefits of high-quality classroom delivery — where face-to-face interactive discussion and deliberation create the insights that drive high-quality learning — to the virtual classroom? Part of the answer is to master the technical aspects of the software that makes the virtual classroom possible, but it is also essential to engage the learners.

