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by Jennifer Neibert

Today’s instructional designers and eLearning developers are faced with an incredible amount of change. We work in a shifting business landscape, with new tools and processes, as we ensure our learners transfer knowledge and skills to on-the-job competence. AGILE instructional design is one approach that may help us meet these demands more quickly and effectively.

Feature   |   October 7, 2013
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by News Editor

SumTotal’s latest Talent Expansion Suite release helps employees filter out the noise and focus on information that is truly relevant and important at a given point in time. This release delivers more than 50 features and enhancements across the entire suite.

News   |   October 7, 2013
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by Nic Laycock

Where are we headed with technology-supported learning? One direction may be an immersive mashup of the massive online open course (MOOC) and the massive multi-player, online, role-playing game (MMORPG). This combination could help students collaborate with their peers and with tutors in the same way that on-campus students enjoy. Learn about it here!

News   |   October 3, 2013
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by Dawn Poulos

Instructional design is moving beyond its traditional focus on large packages of content—courses—to add delivery of smaller “nuggets” of instructional content when an individual needs them, in the form that is most appropriate to the situation. Here is an exploration of personalized learning and its creation.

Tip   |   October 2, 2013
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by Mayra Villar

Long-standing ways of teaching and learning are challenged by more dynamic and collaborative ways of finding and exchanging context-relevant information. We need to start thinking beyond the traditional courses and educational environments. How can designers leverage social interactions and uniquely mobile experiences to better support learning? Here are some ideas from around the world.

Feature   |   September 30, 2013
17    2

by Karl Kapp

Cricket Communications was seeking improved and more innovative ways to reach the sales professionals working in its retail locations by introducing mobile-enabled learning games to their existing platform. Here is the story of their highly successful gamification initiative!

Research   |   September 25, 2013
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by Joe Ganci

In August, Joe discussed browser compatibility with HTML5 and identified the most commonly used development tools you can use to publish eLearning lessons to HTML5. This month completes the review with a list of more tools that publish to HTML5, and others that are very useful in the eLearning development process.

Review   |   September 24, 2013
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by Stephen Haskin

If your organization includes video in its eLearning media mix, managing that content involves some different issues compared to other media. Here is an overview of the issues, and some specifics for dealing with them.

Feature   |   September 23, 2013
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by Eran Gal, Irad Eichler

A software company applied a social online peer-to-peer recognition game as part of its new values- implementation campaign. This case study demonstrates the opportunity that social gaming offers for the learning profession, as well as “lessons learned” and some conclusions for future applications.

Spotlight   |   September 18, 2013
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by Bill Brandon

The eLearning Guild’s DevLearn Conference & Expo is the largest eLearning-focused event in the world. Here’s an overview of why you really should be in Las Vegas October 21 – 25 this year!

Interview   |   September 17, 2013
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