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by Conrad Gottfredson, Bob Mosher

In this second article in the Performance Support series, the authors ask, “Isn’t it our core mission to develop learning solutions that ensure people can perform effectively when they are called upon to act?” The authors begin to explore what it means to broaden the scope of our work to include the Five Moments of Learning Need.

Feature   |   June 18, 2012
119    4

by Dawn Poulos

A mass migration to mobile is underway and it’s bringing the cloud front and center. Delivery plans for learning are rapidly shifting from a focus on personal computers to a broader device perspective that includes tablets, smartphones, and other consumer devices. Here’s a summary of the trends, and what they mean for your organization’s learning strategy.

Feature   |   June 11, 2012
51    1
Topics Covered: Management, Mobile Learning

by Troy Fulton, Bill Brandon

Mobile device adoption, especially for smartphones and tablets, is moving quickly from early adopters to the early majority. This is leading to a “BYOD” (bring your own device) mindset among workers and employers alike. BYOD is only a good thing for organizations that have a strategy in place. Here are the strategy elements you need to support mobile learning.

Feature   |   June 4, 2012
26    4

by Conrad Gottfredson, Bob Mosher

We have become great at creating event-based learning solutions delivered through instructors, eLearning, and mobile devices. At the same time, we fail to provide the support infrastructure learners need to attain and maintain successful on-the-job performance. Here is the key: provide what the learner must have at every phase of the journey to competency.

Feature   |   May 28, 2012
61    6

by Marc Rosenberg

We have tended to think of competence as a fixed point: either you are competent or you are not. If that’s the whole story, Albert Einstein was just a competent physicist, Florence Nightingale was a competent nurse, and the Beatles were only a competent band. There has to be more, beyond mere competence. There’s a continuum of performance from novice to master. Learn about it here!

Feature   |   May 21, 2012
93    2

by Dick Handshaw

How do you know if your team needs to change the way it approaches design? If a change seems like a good thing to do, how do you implement it? Here's some great advice about change and change management!

Feature   |   May 10, 2012
38    1
Topics Covered: Design Strategies, Management

by Stephen Haskin, Megan Torrance

Wrapping up this series on the creation of Photeo presentations, this article will help you use After Effects and Premiere Pro to move compositions between these applications, dynamically link projects, animate your Photeo, and create simple 3-D effects. These are skills that will serve you well in many projects -- not just Photeo!

Feature   |   April 30, 2012
4    0

by Stephen Haskin, Megan Torrance

This week in the Photeo series, you will learn how to use Photoshop and After Effects to decompose images and to animate words and letters. These are essential skills in the creation of scavenger Photeos, and the process is faster than creating the same effects by using Flash!

Feature   |   April 23, 2012
7    0

by Stephen Haskin, Megan Torrance

A Photeo is the digital evolution of the movie montage: it supports continuity and engagement by telling a story. In the first two articles of this series, you learned what a Photeo is, and you got an overview of the production process. In this article and the next two, you get the hands-on tutorial you’ve been asking for, beginning with Articulate Presenter!

Feature   |   April 16, 2012
11    3

by Stan Bunson

Evaluation should be an integral part of each activity of the instructional development process, although designers often overlook it or leave it out. Evaluation is important because it is the most reliable tool for continuous improvement in training system quality. Here is a guide to conducting and reporting a training evaluation.

Feature   |   April 9, 2012
41    1