by Bill Brandon
What were we concerned about in 2005? It was a different world in many ways. Mobile learning was a topic, but the devices were nowhere near the equal of what we have now. Social media was only a faint dream. Technology, and our skill in using it, was just crossing the threshold of today’s reality. Here’s a look back, and a look forward.
For businesses, learning institutions, and even graduating students, future success increasingly depends on the cycle of developing and enhancing valuable skill sets. Maintaining the motivation needed for that kind of sustained growth can be incredibly difficult. Here are seven research-based tips that just might help your learners get there.
Project management needs to be flexible, simple, and client-friendly. It must also accommodate client suggestions and designer inspirations after the project starts. While ADDIE summarizes the important steps in a systems approach to instructional design, it has trouble with common scope issues: task management, time, and budget. Task cards are a key innovation that resolves this.
To realize the full tracking potential of the xAPI in your instructional design, you will need to collaborate with a web developer who can manually code the xAPI statements. This article outlines 10 steps you can take to plan and communicate your xAPI design to a web developer!
by Mark Simon
While training professionals have always done “quality checks” of training courses through content reviews, dry runs, pilots, and so on, the migration to eLearning and mLearning has increasingly changed this process to a software quality check. Doing this check right requires a test plan, and this article explains what that involves.
When you really think about it, it is strange that businesses continue to rely on learning metrics that merely indicate whether an individual completed and passed, completed and failed, or did not complete training. Analytics provide boundless opportunities for us to collect and use much more meaningful data. Here is the basic information you need in order to get started!
Applications of the Experience API (xAPI, originally Tin Can) continue to mature as developers and their organizations better comprehend it and its importance. But for instructional designers, managers, and vendors, there are still questions. The eLearning Guild’s DevLearn 2014 has a track dedicated to helping you use the xAPI effectively. Details are in this article by the track designer!
by Carol Leaman
Gamification is getting a lot of press these days, with promises of great improvements in learning. And while companies are citing successful employee engagement in gamified learning, the real question is whether gamification itself is a recipe for learning success, or is it just one ingredient?
For many companies, adapting eLearning content for use on smartphones is a first small step in providing learning content for mobile (mLearning). While redesign is always the best option, this article digs into deeper levels of adaptation and offers detailed guidance on ways to create effective mLearning from existing materials. And remember: Mistakes are your friends.