Procurement practices often tend to favor (not always intentionally) the proprietary software business model. This means that organizations may miss out on the benefits of looking at all the source options. In this article, the author presents the case for modifying the practices to consider the factors influencing the purchasing decision.
How do you determine whether learners “got it” in an eLearning program? The most common method is to give them a multiple-choice test. However, developing a test that gives a valid measure of the learner’s knowledge requires considerable care. Here is a guide that will save you a lot of effort as you design tests!
A photeo is a video-like experience that creates a sense of movement and emotion out of still photographs, short video clips from other productions, music, and narration. Readers in North America may be familiar with photeos from Ken Burns’ series on Public Television, “The Civil War.” This three-part series will show you how to use the low-cost photeo technique appropriately in eLearning.
by Anita Rosen
Mobile training and performance support sounds like a simple and sensible idea: make help available where people need it, on devices that they always have with them. But, it turns out that making things mobile isn't quite as easy or straightforward as one might wish. Here's an analysis of the things you must consider in the design and execution of mLearning.
When you write text for eLearning content, do you use language that sets up unrealistic expectations for the learners? There are many types of assumptions that instructional designers can make when they write, that can undo even the best design. Here is an explanation of three of the most common of these assumptions, and what to do about them.
by Pam Boiros
Social interaction has always been, along with experience and practice, a mainstay of learning for human beings. Until recently, this took place primarily in the “informal” arena. The use of online social media to support formal learning has now entered the picture, extending the blended learning paradigm. Here is a set of tips for adding powerful social support for learning.
To accomplish more with fewer resources, many organizations are turning from costly traditional face-to-face (F2F) training to alternate methods, such as self-paced eLearning and distance learning. Here is a summary of the techniques used recently to convert a four-day F2F course to a synchronous distance format, highlighting design considerations, successes, and best practices.
A key activity for learning and development groups is supporting the growth and effectiveness of informal and collaborative learning among employees or members of a community of practice. Social and mobile technologies are essential to success, as this case study illustrates. This is essential (and inspiring) reading for all!
by Cammy Bean
When keeping the focus on the future in 2012, it’s important to include your own ongoing professional development as part of the picture. If you’re new to the instructional design and eLearning fields, it’s good to look at what those who are established have done to develop themselves. If you’re an established practitioner, compare notes. Here are some tips from a top professional!