by Mayra Villar
One of the challenges in mobile learning application development is breaking away from the default interfaces that we have used for years in desktop eLearning. Prototyping tools can assist designers in figuring out what really works on a mobile device. Read in this article about one such tool and the way the author uses it!
DevLearn 2012 was an incredible event. It capped a remarkable year of change with more professionals registered and attending (just short of 2000) than at any previous eLearning Guild conference. In this brief recap, we’ll try to give you a better sense of the excitement at the Aria last week. In this case, it’s important that what happened in Vegas, does NOT stay in Vegas!
by David Kelly
“Curation” has become something of a buzzword, but different people seem to mean different things when they use the word. At the same time, curation is fast becoming a key skill for anyone who develops content. Explore the concept and the tools with an expert curator in this article!
by Clark Quinn
Computing devices—especially mobile ones—continue to add sensors, to store and process more and more personal information (contacts, schedules, tasks, goals), and to connect more widely to other devices and to the Web. This context awareness opens huge learning opportunities. Are you ready? Here are some things to think about.
by Jason Clymer
Keeping the learner’s experience with an LMS up to expectations while also meeting the needs of training administrators is a challenging assignment. The answer is to find out what the learner wants from the LMS. Here are some suggestions that may help you deliver a successful experience for all concerned.
Massive online open courses (MOOCs) are attracting a great deal of attention, but they require effort on the part of participants who want to be successful in them. Here is a guide to success in a MOOC. You may find it useful for yourself if you try a MOOC out, or you may want to provide these guidelines to learners if you are using MOOCs as part of your organizational strategy for learning.
In the BYOD (bring your own device) world, users expect mobile learning to work—all the time, every time—on whatever device they are holding. To meet this challenge, it is more important to focus on the user first and then on the technology. Here are some key requirements and best practices that mobile learning designers must understand in order to be successful.
by Greg Gardner
When instructional designers plan to develop content for training or education, they typically consider many elements that can affect the learning outcome. However, it is rare to include what it takes to generate specific data that will help determine the business impact. Fortunately, data science can help identify the data to focus on, as you will see in this article.
Vendors and learning professionals alike feel the frustration that results from lack of internal alignment and preparation during the selection and implementation of learning technology solutions. If not addressed, these problems can lead to failed selections and implementations. The key is to involve stakeholders as an internal advisory council. Here’s how to be proactive in this process!