Facebook’s recent changes have been somewhat controversial, but they demonstrate the evolution of social infrastructure. For learning-support-systems designers, the new Facebook features are yet another demonstration that using demographics in training design or learning facilitation has become antiquated. This month’s column explores the implications.
by Joe Ganci
In a time of change, it can be difficult to keep up with authoring tools as they evolve. Here’s a look at the Flash vs. HTML5 controversy, notes on three new tools, updates to two more, and status checks on Allen Interactions’ ZebraZapps and Articulate’s Storyline.
by Mary Arnold
Communication is a major concern in any human undertaking, and especially in instruction. Understanding what’s important to people, and how they respond to your content, is important to successful instructional design. Here’s a simple model that can help you connect with your audience.
by Patti Shank
The number of available authoring tools can bewilder even experienced eLearning producers who are trying to choose just the right one for their needs. This is Part 1 of a two-part series designed to help you with tool selection if you are brand-new to eLearning.
As students return to school, many of them (and their teachers) are seeing tablet computers in the classroom, a trend that will only grow. Marc looks at what tablets bring to K-12 education, the concerns that they raise, and what we can do to ensure the success of this technology in the classroom.
Augmented Reality (AR) digitally enhances a workplace by adding computer-generated information and sensory inputs, including teaching and performance support, or by combining real-world stimuli and information with instructional content. This can be done today – the tools exist, and it’s only a matter of designers using their imagination. Here are some ideas and tools to get you started.