by News Editor
Chevron, Pitney Bowes, ReachLocal, & Sotheby’s International Realty join Grovo to train employees on the cloud, in the cloud. Grovo for Teams helps employees improve their Internet skills and decrease knowledge gaps with 60-second product training, goal-specific learning, and expert-led strategy on entire sites and apps like Adobe Creative Cloud and Basecamp.
by David Kelly
Since it was introduced last year, Articulate Storyline has become one of the most popular eLearning rapid- development tools on the market. The learning curve for Storyline is less steep than for some tools, but there’s still plenty to learn. Stephanie Harnett’s new book intends to fill that gap. Here’s an expert’s review of this new guide.
”Smile sheets.” “Happy sheets.” We often hear level-one evaluation (the learner’s reaction to instruction) dismissed as trivial or unimportant. But maybe we’ve been asking the wrong questions. Here’s why level one is important—and how to do it in a way that provides insights that matter and that supports correct assessment of your work.
by News Editor
Accelerator is ideal for HR, recruiters, and learning and development pros. It supports showcasing an organization’s values, culture, and knowledge early in the recruitment process, and maintaining a strong relationship over the period of time between acceptance of offer through notice period and well into the first months of employment.
Today’s instructional designers and eLearning developers are faced with an incredible amount of change. We work in a shifting business landscape, with new tools and processes, as we ensure our learners transfer knowledge and skills to on-the-job competence. AGILE instructional design is one approach that may help us meet these demands more quickly and effectively.
by News Editor
SumTotal’s latest Talent Expansion Suite release helps employees filter out the noise and focus on information that is truly relevant and important at a given point in time. This release delivers more than 50 features and enhancements across the entire suite.
by Nic Laycock
Where are we headed with technology-supported learning? One direction may be an immersive mashup of the massive online open course (MOOC) and the massive multi-player, online, role-playing game (MMORPG). This combination could help students collaborate with their peers and with tutors in the same way that on-campus students enjoy. Learn about it here!
by Dawn Poulos
Instructional design is moving beyond its traditional focus on large packages of content—courses—to add delivery of smaller “nuggets” of instructional content when an individual needs them, in the form that is most appropriate to the situation. Here is an exploration of personalized learning and its creation.
by Jane Bozarth
We know, as designers, that a bulleted, text-heavy display of information is neither interesting nor compelling to most learners. What would make for an interesting or surprising look? What would break beyond the usual linear, bullets-in-a column structure? Consider the alternatives from designer Tracy Parish suggested in this month’s column.
by Mayra Villar
Long-standing ways of teaching and learning are challenged by more dynamic and collaborative ways of finding and exchanging context-relevant information. We need to start thinking beyond the traditional courses and educational environments. How can designers leverage social interactions and uniquely mobile experiences to better support learning? Here are some ideas from around the world.