by Jane Bozarth
Continuing the discussion of Richard Mayer’s “SOI” model (select, organize, integrate), this month’s column focuses on organizing information into meaningful wholes. Most slide-based authoring tools and old habits get us to think in terms of bullet points, but there are better ways! Here’s how to re-think content and concept information.
Engaged employees are involved in, enthusiastic about, and committed to their work and workplace, and this makes a bottom-line difference. But most employees today are either not engaged or are actively disengaged. While there is no single easy-to-find solution for disengagement, there are ideas and practical advice for managers in this article.
by News Editor
The world’s most widely used learning platform presents its best version to date, Moodle 3.0. Driven and supported by its active community, Moodle enters the next phase of its development with this release, building upon a firm foundation of stability, reliability, and performance.
by J.P. Medved
Gamification and game-based learning are hot topics in the learning and development field. Capterra and TalentLMS recently conducted a study of learning management systems (LMSs) that incorporated gamification features in order to gain a better understanding of the way those features are being used, and whether they are effective. Here is a summary of their findings.
by Karl Kapp
“Micro-inequities” are our small everyday phrases and actions that, mostly unintentionally, tend to devalue people. Over time these add up and result in oppression and discrimination against certain types or classes of people. This phenomenon has been responsible for much of the content of this series on women in eLearning. How can we achieve equity in our field? You might not expect the answer.
by Mark McGuire
The best knowledge transfer and retention systems are not only digital, but online and collaborative. Choosing an effective knowledge management or learning management system is not an easy task, but there is a small set of key features that ideal systems possess. In fact, there are four such features, outlined in this article, that can guide your evaluation of these systems.
Are we adopting video too quickly? Streaming video is a provocative communication tool and among the most appreciated by students. But we lack key insights about what actually happens once the video is released, and we have filled many of those insight gaps with assumptions. Have we been wrong?