by Sheila Jagannathan, Margaret Martinez
Not too long ago, Moodle was a little-known content and learning management application supported by a tiny community. Since 2006, it has enjoyed tremendous growth, starting in the education community but now spreading to small- to medium-size businesses. Should you be looking for ways to put this Open Source Software to work?
by Nicholas Bird
Lectora is a very popular tool for developing e-Learning content. Because many developers need to create courses that will integrate seamlessly with an LMS, this article focuses on some tips and tricks for making SCORM-conformant content with Lectora. If you are working in Lectora for the first time, you definitely should take advantage of the information here!
by Catherine Lombardozzi
As tools and modalities for learning have advanced in the last five to ten years, instructional design (ID) has generally remained committed to the ADDIE model that first appeared forty years ago. While this systematic approach to design is still conceptually valid, a process that discourages designers from doing the required analysis weighs down its implementation. Let's update ADDIE!
by Erin Murphy
Freedom, creativity, and experimentation are the ideal nutrients for ideas, but they are difficult to create and maintain in the real world. Difficult, but not impossible, as faculty and staff at The Wharton School’s Learning Lab are demonstrating. This is an in-depth look at their system for creating sustained innovation!
by Darlene Christopher
Effective use of polls during synchronous e-Learning events can increase participant engagement, help facilitator performance, and raise learning levels. This is a quick primer of best polling practices that will pay off the effort you put into designing and using these quick surveys!
by Shevy Levy, Jim Yupangco
The visual pathway is enormously important to human learning, yet much of our attention in instructional design goes to text and sometimes to audio. Visual design is a complex topic, but it relies on a few basic principles. Even without “artistic talent,” you can learn and apply these design principles. Quickly improve the effectiveness of your e-Learning with the ideas in this article.
by Jane Hart
Much of what we read about generational differences between learners in the Web 2.0 world is a bit removed from reality. Let's connect the dots between theory, reality, and practice by using Guild Research and interviews with practitioners.
by Mark Oehlert
This essay discusses e-Learning 2.0 and hurdles to its adoption in organizations. Change management is an often-overlooked part of the answer to dealing with these issues, and the author guides you through the information you need to consider. The essay ends with a short list of the essential actions you should begin today!
by Michele Martin, Sanjay Parker
Supplementing The Guild’s 360º Report on e-Learning 2.0, this article provides insight into the uses and benefits that members are making of social media in the enterprise. You’ll also learn about the common concerns members have regarding these new tools.
by Brent Schlenker
Supporting the Guild Research 360 Report on e-Learning 2.0, this article presents an overview and summary of some of the key ideas that will help you to organize your strategy for Learning 2.0. This is probably not an optional transition for most designers, developers, and managers of e-Learning.

