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by News Editor

Based on research, theory, and decades of experience, four learning industry experts have collectively established The Serious eLearning Manifesto outlining what they believe is required to use instructional technology and what is required to earn the right to use the learner’s time. All learning professionals are invited to join the movement and learn more in an upcoming Google+ Hangout.

News   |   March 11, 2014
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by Art Kohn

The human brain is enormously powerful. It contains and controls our memories, our passions, our thinking, and our learning. Successful eLearning applications must work in a way that is compatible with the way the brain learns. Today we introduce a new column that will explore what neuroscience is finding out about the way the 100 billion nerve cells in the brain function!

Column   |   February 20, 2014
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by News Editor

The eLearning Guild announces the publication of its annual salary report, the 2014 Global eLearning Salary & Compensation Report. The report examines data from more than 5,900 members of the Guild to analyze global salary and compensation trends, taking variables such as region, employer size, and education into account.

News   |   February 19, 2014
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by Patti Shank

Research shows that stories are extremely powerful tools for learning. That’s because our brain has a natural ability to remember facts told in a story. The implications of using stories to support learning are described in the Guild’s new Big Answers report, Using Stories for Learning: Answers to Five Key Questions, by Karl Kapp. This article explains why you need to read the report.

Research   |   January 21, 2014
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by Patti Shank

“I’m excited to be able to invite you to take part in an important and groundbreaking research project that will benefit our colleagues who are designing eLearning and performance support applications for delivery on mobile devices. But time is short! Please read this description of the project and start collecting data today!”—Patti Shank, research director, The eLearning Guild

Research   |   December 11, 2013
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by Patti Shank

The 2013 Authoring Tools Research Report provides a great deal of valuable information about eLearning practitioner’s choice of authoring tools. This month’s Research column explores the last half of the Report, which contains an in-depth analysis of respondents’ view of the importance of individual asynchronous eLearning authoring tool features.

Research   |   November 14, 2013
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by Karl Kapp

Cricket Communications was seeking improved and more innovative ways to reach the sales professionals working in its retail locations by introducing mobile-enabled learning games to their existing platform. Here is the story of their highly successful gamification initiative!

Research   |   September 25, 2013
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by Karl Kapp

One of the struggles learning and development organizations have is keeping their sales forces up-to-date on new products and new product functionality. However, continually bombarding a sales force with online or stand-up courses can become burdensome. Here’s how Scott Thomas, director of product enablement for ExactTarget, approached this quandary.

Research   |   September 4, 2013
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by Clark Quinn

Is it more effective to instruct—to present concepts and examples and then provide practice—or to challenge learners with ill-structured but carefully chosen problems and to facilitate dialogue about solutions? It’s a complex and somewhat controversial question, but research offers some important guidelines that will help you fine-tune your learning designs.

Research   |   July 25, 2013
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by News Editor

An independent survey reveals that over half of global HR leaders feel overwhelmed by organizational complexity. Executives say they are not fully confident in dealing with increasing decision-making complexities, compliance, and legislation, and with the emergence of new technologies. The effects are important for professionals in eLearning and talent management to understand.

News   |   July 18, 2013
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