When you really think about it, it is strange that businesses continue to rely on learning metrics that merely indicate whether an individual completed and passed, completed and failed, or did not complete training. Analytics provide boundless opportunities for us to collect and use much more meaningful data. Here is the basic information you need in order to get started!
Learning analytics—the measurement, compilation, and analysis of data for the purpose of optimizing learning outcomes—is an important part of serious game development. Analytics provides the development team with actionable insights for improving results. Here are three basic methods that game developers can use to begin collecting data!
Applications of the Experience API (xAPI, originally Tin Can) continue to mature as developers and their organizations better comprehend it and its importance. But for instructional designers, managers, and vendors, there are still questions. The eLearning Guild’s DevLearn 2014 has a track dedicated to helping you use the xAPI effectively. Details are in this article by the track designer!
by Jane Bozarth
“What gets measured gets done” and “If you don’t measure it, you can’t improve it” are two management maxims that have been around so long nobody is sure who said them first. But what is certain is that it’s not as simple as just starting to measure something. Here are two questions that will help you avoid bad measures.
by Patti Shank
The eLearning Guild’s newest research report says training ROI studies are flawed because they do not measure results. Executives told us one question interested them more than ROI: Do employees have the skills needed to do their jobs? A study on that issue by the Organisation for Economic Co-operation and Development has huge implications for education and training. Read about it here.
by Bill Brandon
The buzz around talent and talent management, performance management, and human capital management (HCM) has grown to a building roar in 2013 and 2014. Is this important to eLearning professionals? How does it affect our work? This article opens the discussion of HCM in Learning Solutions Magazine and provides specific suggestions you should be implementing now.
by News Editor
WalkMe, the Enterprise-Class Guidance and Engagement Platform, will demonstrate how to never forget software training at Learning Solutions 2014. The guidance and engagement technology, which delivers contextual step-by-step assistance in the moment of need, guides employees through business software in real-time.
Few would dispute the convenience, low cost, and high efficiency of eLearning. However, dozens of ROI studies show the results, in terms of transfer to the job and impact on business results, are usually less than facilitator-led versions. It does not have to be this way. Here is an analysis of the reasons, and some recommendations that will make a difference in your real-world results.