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by Billy Biggs

April 28, 2008

Many organizations use project management techniques to organize e-Learning development efforts. However, traditional project management approaches require fine-tuning and cultural change in order to keep up with the pace of rapid implementation demands. Here are detailed tips from a Project Management Professional for creating a successful rapid-implementation Knowledge Management System (KMS).

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by Nicholas Bird

March 24, 2008

Adobe Captivate is one of the most-used tools among eLearning Guild members. While it offers many features, and great flexibility, there are a number of “tricks” that experts employ to get the best use with the least effort. Here's a collection of tips for Captivate 3.0 from a master of this complex authoring and simulation tool.

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by Marc Gamble

March 17, 2008

"You can't tell a book by its cover," goes the old saying. Can you tell good e-Learning from the vendor's Web site or a vendor demo? Probably not. An author with many years of experience as a learning architect gives you the tools you need to identify quality e-Learning products (both synchronous and asynchronous) and a process that will take you smoothly through the evaluation itself.

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by Tom Hall

March 10, 2008

The iPhone has been making headlines since its release nine months ago, but there has been no practical way to use it for e-Learning. But no longer! Read about an authoring tool that adds specific features for delivery on Apple's latest mobile platforms.

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by Alyx Kaczuwka

February 25, 2008

Interactive e-Learning is not limited to the Web alone or to asynchronous delivery. Instructor-led classroom delivery can benefit from the use of electronic whiteboards to enrich content with multimedia, simulations, and games. Associated software provides content management capabilities and connection to the Web. Look for these ideas and more in this article!

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by Patti Shank

February 11, 2008

It is now absurdly easy to add media – especially video – to e-Learning, but a designer still needs to exercise judgment about when to use media, which media to use, and how best to match media and learning outcomes. After reading this article, you will have an outstanding set of guidelines from a top e-Learning designer to help you liven up your e-Learning and increase learner engagement.

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by Jacqueline Beck

December 3, 2007

As high-speed internet access and computing power increase, more organizations are turning to collaborative and synchronous software for e-Learning. Reviews of these products are not easy to find, but here a seasoned expert in these areas provides an in-depth look at one of the market leaders in this area.

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by Bill Brandon

November 19, 2007

DevLearn 2007 was one for the record books, with more attendees, a significantly larger Expo, more presenters, and more in-depth coverage of what our colleagues are doing. We present the highlights of the conference for your enjoyment.

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by Rupen Sharma

September 10, 2007

Everyone knows designers should “think out of the box.” This is never as important as when a tight deadline has your back to the wall, yet it is at these very times that we find ourselves trying to fall back on our tried-and-true default approaches. Here's how a team, faced with a world-wide rollout in only five weeks, got out of the box, and delivered the goods on time and in budget.

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by Cheryl Johnson

July 30, 2007

It seems there are so many places in e-Learning development where learning strategy and information technology run headlong into each other that it is impossible to keep track of all the issues. In this article, the author has outlined the major problem areas and suggests ways to deal with them or work around them. This is a practical guide that you will want to have handy.

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