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by Joe Ganci

Captivate 8, just released, brings with it new responsive design features that separate it from all other tools in a huge way. Surprisingly, it offers more power while making entry to the tool easier for novices. Here is Joe’s review. Caution: Fasten your seat belt and make sure you’ve securely tied your sneakers.

Review   |   May 27, 2014
41    6

by James Rasmussen

As the learning ecosystem expands, designers of technology-enabled learning must support delivery across a wide range of devices, operating systems, browsers, screen sizes, and resolutions. The key to this complex work is responsive design. Here is a collection of expert tips to help you make engaging experiences for your learners!

Tip   |   May 21, 2014
31    1

by Paul Clothier

Many designers think about mobile learning content in a similar way to eLearning content. They neglect to consider the mobile usage contexts, and so the projects meet with marginal success or they fail. The key to successful mLearning is in understanding context. Here are some sample use cases and user stories, with suggestions for your next development project.

Feature   |   May 12, 2014
53    0

by Jane Bozarth

For several years, Jane has been intrigued by the possibilities that doing better at showing our work could have for organizations, for each other, and for our own professional development. In this column on the practice of showing others what you are doing, she gives you concrete examples and compelling reasons for working out loud.

Column   |   May 6, 2014
19    4

by News Editor

Designers and developers aren’t necessarily multimedia experts, but often companies expect them to be. This new eBook will help you in areas from selecting camcorders to editing audio. If multimedia isn’t one of your strengths, download 72 Tips for Using Media to Engage and Teach from The eLearning Guild today!

News   |   May 5, 2014
6    0

by Joe Ganci

In March 2014, Raptivity launched a beta tool called Raptivity Linker. The tool allows developers to link standalone Raptivity interactions into short interactive learning modules. Here’s a first look at the tool and what it does!

Review   |   May 1, 2014
6    0

by Christie Wroten

Take advantage of endorphins by adding games to your online courses! When designed correctly, games and gamification are very successful in engaging people and motivating them to change behaviors. Here are four tips to get those endorphins flowing in your learners’ brains.

Tip   |   April 30, 2014
13    0

by Brandi Krause

One of the routine tasks that instructional designers must perform is converting or repurposing content. This can be time-consuming, confusing, and sometimes frustrating. However, there is a simple way to lay out the work required—using a template. This tip just may reduce your stress!

Tip   |   April 23, 2014
7    0

by Joe Ganci

This is the second of two mini-review articles Joe has done this spring, responding to your requests for information about tools you may never have seen reviewed. But being unknown doesn’t mean these tools don’t have strengths and unique characters! Enjoy the grand tour!

Review   |   April 22, 2014
17    4

by Michael Boyette

Given the task of creating eLearning that teaches “soft skills”—sales, coaching, and leadership are examples–it’s tempting to try to pack as much information as possible into a module. There’s a better, research-supported way to approach this kind of design challenge and shrink workplace learning to a manageable size. Read about it here.

Tip   |   April 16, 2014
30    1