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by Anne Derryberry

February 18, 2010

Training industry shake-outs in 2010 continue. After 41 years, Training will cease publication in March.

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by Patti Shank

February 10, 2010

When does rapid e-Learning work best? What types of rapid authoring tools are there? Which rapid authoring tools do Guild members favor? Here are the answers from The eLearning Guild Research Getting Started in e-Learning Report on Rapid e-Learning, published February 10, 2010.

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by Bill Brandon

January 27, 2010

After months of speculation and much hype and punditry, Apple launched the iPad today at a Special Event. Is it a device that will change civilization as we know it? Is it doomed to failure? Here is our fearless assessment!

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by Carmen Taran

January 19, 2010

Instructional designers must always deal with the question of how much is enough? Unfortunately, under the pressure of clients’ “I want it yesterday” demands, too often the default is to offer as little as possible in order to get the product out the virtual door on time and under budget. Take some time to savor this essay on avoiding superficiality!

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by Benjamin Martin

January 11, 2010

Beta Testing is a key step in creating insanely great e-Learning applications. Often overlooked or omitted out of concern for budget and schedule, it is actually simple and cheap to do, and when planned with care it takes little time to execute. Done before development is 100% complete, it ensures faultless releases. Here’s a step-by-step guide from an experienced developer.

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by Bill Brandon

January 4, 2010

Clark Aldrich has produced a great guide to the selection, justification, and development of Highly Interactive Virtual Environments. Readers will find it useful, whether they are new to design of such applications or highly experienced.

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by Jeremy Vest

December 2, 2009

Games and immersive learning are great, but today the most accessible and most easily developed instructional medium is video. Producing great video instruction for use online is simpler than you may think, and may also be less expensive than other rapid development methods. Here are six steps you can begin using today to develop online video e-Learning.

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by Megan Bell, Larissa Biggers

November 23, 2009

Some e-Learning projects are more challenging than others. This article traces such a project. The target audience was nursing instructors in higher education. Production involved making HD video in a hospital. The authors cover the project from inception to delivery, including content development, production processes, and lessons learned. If you want to make educational video, read this article!

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by Annecia Berkley

November 11, 2009

Needs analysis helps instructional designers identify performance problems to be solved by e-Learning. You can perform this vital first step with surveys and interviews. But there is another resource, the Customer Support database kept by most Help Desks. Here’s how to tap into the information available, and how one designer saved time and money while creating effective solutions.

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by Greta Ballard

November 10, 2009

Defining your instructional outcomes in terms of competency models and proficiency scales can be the key to deciding on an instructional design. In fact, this also helps in deciding which tools to use. Here is a method and a decision table that will guide your critical choices, based on competency, proficiency, and instructional alternatives.

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