by Brian Miller
Many organizations continue to struggle with fundamental obstacles that prevent them from implementing effective asynchronous e-Learning strategies. Some of these barriers will invariably lead to poor strategies for learning in virtual worlds or on mobile devices. Here's what you can do to improve effectiveness in a tough situation.
by Jane Bozarth
“I wish that the ‘e-Learning’ business had started with this book … before online training as an industry managed to replicate the very worst elements of the traditional classroom experience. I wish this book as a starter gift: a new person starting with this would not accept flying lines of text supported by word-for-word narration as anything resembling a learning experience.”
by Joe Fournier
A new crop of tools claims to make anyone an e-Learning content producer. One such tool, from Seattle-based Impresys, is DemoMate. As its name suggests, its main mission is to support interactive software demonstrations. DemoMate started as a software sales tool, but it is now finding uses in production of training applications.
by Joe Ganci
Case-based scenarios provide the e-Learning designer and developer with far more instructional power than the boring linear lessons that are all too common in e-Learning. But you can’t create these with PowerPoint, and many designers don’t have the skills to create them in ActionScript or Flash. Here’s a review of SmartBuilder, a tool more powerful than PowerPoint and easier to use than Flash.
by Tanya Seidel
Smartphones provide a great means for delivering e-Learning, especially just-in-time training. But, to ensure the content is usable, e-Learning authors must design and create the content with the device in mind.
by Joe Ganci
Raptivity (Harbinger Knowledge Products Inc.) allows designers to create and customize over 225 types of interactions. Interactions are Flash SWF files and can play independently or within any authoring environment that accepts SWF files. You don’t use Raptivity to build whole courses, rather, you build rich interactivity with it, one interaction at a time.
by Jessi Nokes, Erin Sappington
You’ve reviewed your content, but it seems like something is missing. You can’t quite put your finger on it. The information is great, but everything looks just a little bit … drab. The problem? You’ve overlooked the importance of keeping your e-Learning visually interesting. Here are some tips to make your content “pop.”
by Bill Brandon
In organizations that use more than one authoring tool, managing review of e-Learning projects can be a real challenge. Here is a just-released Web-based tool that supports collaborative review of courses authored in Articulate, Captivate, Lectora, and ProForm.
by Suzannah Green
We thought the client had a straightforward project. Then we read the details: “Deliver the entire training solution with just four small, IT-enabled classrooms. E-Learning should be engaging and interactive, but must be developed without the use of Flash animations, large graphics, audio, or video. It must run from a browser, not require plug-ins or software, and it must also run from a CD.”
by PJ Babcock, Dan Cox
As SaaS (Software-as-a-Service) solutions become more widely adopted, movement to collaborative online course authoring is increasing. This review explores one example of these “always on” tools that are accessible from any Web browser. The authors identify some attractive advantages, as well as some potential reasons for staying with desktop authoring.

