by Robert Gadd
Many organizations are considering mobile learning, and most are being cautious in their implementation. A wise approach is to conduct a pilot program to test the waters and to identify issues that may affect success in the particular organization or market. Here are five points to consider that will help you better plan, deploy, and evaluate the results of your first mobile pilot.
by Jane Bozarth
Some of the most frequently asked questions among instructional designers are the ones dealing with text, images, and narration and how best to use them together. There are many examples of combinations that do not work, but not so many explanations of the principles behind making the right choices. Here is a simple explanation of three of the most important principles.
by Stephen Haskin
Video has been called the original rapid e-Learning method, and there is no doubt that it is now an important medium in our work. However, there is also a great deal of misinformation and misunderstanding about video, spread in conferences, online forums, and over coffee. This two-part series examines ten of the most common of these myths.
by Jessi Nokes, Erin Sappington
You’ve reviewed your content, but it seems like something is missing. You can’t quite put your finger on it. The information is great, but everything looks just a little bit … drab. The problem? You’ve overlooked the importance of keeping your e-Learning visually interesting. Here are some tips to make your content “pop.”
by Joe Ganci
Questionmark Perception is a popular assessment tool in the e-Learning community. Its three parts offer functionality for e-Learning designers and developers, and convenience for subject matter experts (SMEs) who assist with course development work. This article gives an overview of the Perception tool and a case study of user experience at the United States Department of Agriculture (USDA).
by Jeremy Vest
Google’s entry into social networking, Buzz, created quite a bit of buzz last week after its launch. While the service is not necessarily in its final form yet, and certainly not everyone who has tried it likes it, it certainly is not too early to start looking at Buzz as a potential learning environment.
by Stephen Haskin
Titles (letters and words on the screen) make a big difference in video, and they need to be done correctly. They shouldn’t attract attention to themselves, either by being too flashy or by being badly done. Here’s a quick tip on making use of movement in your titles, and it applies to almost any video editing program.
by Anne Derryberry
Changes continue in the virtual world technology market with yesterday’s acquisition of Forterra Systems by SAIC. More details here on a story we broke last month.
by Anne Derryberry
With a new decade come new opportunities, new insights, new media. Here’s a quick review of some of what’s headed your way.
by Jeremy Vest
Games and immersive learning are great, but today the most accessible and most easily developed instructional medium is video. Producing great video instruction for use online is simpler than you may think, and may also be less expensive than other rapid development methods. Here are six steps you can begin using today to develop online video e-Learning.

