by Jane Bozarth
One of the never-ending quests in eLearning is the zero-cost, 10-minute-to-build solution. As our tools and technologies evolve, this may not be the impossible dream that it once seemed to be. Jane explores lean eLearning and the tools to create it that are available to you today.
For many companies, the first step towards mLearning may consist of adapting or repackaging existing instructor-led or online learning for delivery on mobile devices. This is not the best approach to mLearning. However, if you are committed to re-using or re-purposing existing content, here are 10 tips to guide you.
by Joe Ganci
Captivate 8, just released, brings with it new responsive design features that separate it from all other tools in a huge way. Surprisingly, it offers more power while making entry to the tool easier for novices. Here is Joe’s review. Caution: Fasten your seat belt and make sure you’ve securely tied your sneakers.
As the learning ecosystem expands, designers of technology-enabled learning must support delivery across a wide range of devices, operating systems, browsers, screen sizes, and resolutions. The key to this complex work is responsive design. Here is a collection of expert tips to help you make engaging experiences for your learners!
Many designers think about mobile learning content in a similar way to eLearning content. They neglect to consider the mobile usage contexts, and so the projects meet with marginal success or they fail. The key to successful mLearning is in understanding context. Here are some sample use cases and user stories, with suggestions for your next development project.
by Jane Bozarth
For several years, Jane has been intrigued by the possibilities that doing better at showing our work could have for organizations, for each other, and for our own professional development. In this column on the practice of showing others what you are doing, she gives you concrete examples and compelling reasons for working out loud.
by News Editor
Designers and developers aren’t necessarily multimedia experts, but often companies expect them to be. This new eBook will help you in areas from selecting camcorders to editing audio. If multimedia isn’t one of your strengths, download 72 Tips for Using Media to Engage and Teach from The eLearning Guild today!
Take advantage of endorphins by adding games to your online courses! When designed correctly, games and gamification are very successful in engaging people and motivating them to change behaviors. Here are four tips to get those endorphins flowing in your learners’ brains.
One of the routine tasks that instructional designers must perform is converting or repurposing content. This can be time-consuming, confusing, and sometimes frustrating. However, there is a simple way to lay out the work required—using a template. This tip just may reduce your stress!