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by Joe Ganci

PowerPoint add-in tools have been around for quite some time, and none of them has captured the market or the imagination of eLearning designers as much as Articulate Studio. Here’s an in-depth look at the features of Articulate Studio ’13, the first update of Studio since 2008.

Review   |   November 26, 2013
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by Shawn Scivally

To build games using Storyline as the authoring tool, you need to understand how to use variables and conditions. This tip explains what variables and conditions are, how to use them, and how to set them up in Storyline.

Tip   |   November 20, 2013
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by Jennifer Neibert

Thanks to the power of modern graphic and animation tools, you can apply just a little knowledge of visual principles to make your eLearning designs soar. In 131 Tips on Graphics and Animations for eLearning, a free eBook available from The eLearning Guild, dozens of today’s leading eLearning practitioners offer their ideas and insights to help you take your designs to the next level.

News   |   November 13, 2013
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by Mark Teachout, Mike Dickinson

Managers, executives, and other clients often come to the training department with the solution to a perceived problem already in mind. They often have a laundry list that they believe the course should or must address. How can you direct the conversation to performance and not knowledge? Here’s a simple tool to turn things around: the Do—Know—Access triangle.

Feature   |   November 11, 2013
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by Joe Ganci

Adobe Presenter is an eLearning development tool that plugs into Microsoft PowerPoint. Adobe recently released version 9 of the tool, adding 15 new features. Joe reviews them here and comments on the new Adobe pricing model.

Review   |   October 22, 2013
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by Jennifer Neibert

As mobile device usage soars, organizations are changing their questions about mLearning from “Should we?” to “How should we?” In 158 Tips on mLearning: From Planning to Implementation, an eBook available for free from The eLearning Guild, 23 of today’s leading mobile learning experts share their thoughts and strategies to help guide your mLearning initiatives.

Spotlight   |   October 15, 2013
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by Patti Shank

When The eLearning Guild asked practitioners about the authoring tools they use for asynchronous eLearning development, we learned which tools they use most, which they deem most important, and which are most likely to be their next purchase. Whatever your role in eLearning, you will want to read this summary!

Research   |   October 10, 2013
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by Marc Rosenberg

”Smile sheets.” “Happy sheets.” We often hear level-one evaluation (the learner’s reaction to instruction) dismissed as trivial or unimportant. But maybe we’ve been asking the wrong questions. Here’s why level one is important—and how to do it in a way that provides insights that matter and that supports correct assessment of your work.

Column   |   October 8, 2013
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by Angela van Barneveld

The intention of instructional design theories and models is to ground or guide us in our learning design efforts to address learner and organizational needs. But do they all have equal value? Here is a summary of the research findings of M. David Merrill.

Research   |   August 22, 2013
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by Jane Bozarth

Steve Jobs once made the observation that diverse experience is important. Without that diversity, he said, “A lot of people … don't have enough dots to connect, and they end up with very linear solutions without a broad perspective on the problem. The broader one's understanding of the human experience, the better design we will have.” Here’s how to gain some perspective.

Column   |   August 6, 2013
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