You will be hearing a lot from The eLearning Guild and in Learning Solutions Magazine over the coming months about learning and performance ecosystems. This column expands on Marc’s introduction of the concept last month. Between these two columns and the white paper linked at the end of this one, you will gain a more complete understanding of this vital and emerging concept.
by News Editor
Our world is increasingly complex. We need to learn on demand, seamlessly, without interrupting our workflow. Our resources need to be immediate and effective. The eLearning Guild’s free new white paper, Learning and Performance Ecosystems: Strategy, Technology, Impact, and Challenges, can help get you started!
“Gamification” and “game-based learning” are buzzwords in the education and training industry. Although both are innovative ways to train your learners, they aren’t actually interchangeable. While both may relate to education and training, each supports learning in a different way. Here’s a quick comparison!
Beyond making sure your authoring tool supports HTML5, and making sure you have either a BYOD (bring your own device) policy or a mobile-usage policy in place, what else is there to do to be ready to deploy mobile learning? A lot, it turns out. Here are five tips that will help you as you prepare to launch your mLearning initiative.
For businesses, learning institutions, and even graduating students, future success increasingly depends on the cycle of developing and enhancing valuable skill sets. Maintaining the motivation needed for that kind of sustained growth can be incredibly difficult. Here are seven research-based tips that just might help your learners get there.
by Monica Kraft
Content as a strategy is a winning approach for many organizations as they shift to performance-driven learning. The benefits include bite-sized learning content available to multiple audiences in many formats, better alignment to the business, higher productivity, faster time-to-market, and highly effective content. Here’s a high-level overview of what content strategy is all about.
Project management needs to be flexible, simple, and client-friendly. It must also accommodate client suggestions and designer inspirations after the project starts. While ADDIE summarizes the important steps in a systems approach to instructional design, it has trouble with common scope issues: task management, time, and budget. Task cards are a key innovation that resolves this.