Do you long to have an eLearning Dream Team for your development projects? Because of the mix of skills and experience available to you, this may be a tall order to fill, so what can you do? The ideal and the real are often far apart, but here is an analysis to help you use the staff talent you have.
by Jenny Hill
Online courses open up a wealth of possibilities for many learners. Ensuring the accessibility of courses, including accessibility for users with physical or sensory challenges, takes advantage of eLearning’s flexibility and maximizes the potential of the learning experience. Here are five tips that show you how to remove barriers from your content.
How are you validating the transfer of learning from training events to the workplace? The majority of organizations still rely on measuring learner reactions and learning mastery, not the results. There is an answer: integrated performance support. In this article, read about two basic steps that put your organization on the path out of the mire of murky measurement!
The eLearning Guild's annual Learning Solutions Conference & Expo met in Orlando, Florida from March 13 to March 15, drawing a record number of participants. The Guild enhanced the program content and support in several innovative ways. Read the recap of the conference and expo here!
by Joe Ganci
Of all the tools available, how can you find the ones that will help you meet the needs of your staff’s talent, your eLearning topics, and the techniques and best practices you have adopted? In this update, Joe will help you discern the differences between the top tools that are available now, and he will give you an idea of what’s coming next!
by Karl Kapp
In a recent article in Learning Solutions Magazine, “Why Games Don’t Teach,” Ruth Clark says it’s “not that games can’t teach, but that advocating games as a main or even frequent instructional strategy is misleading.” Karl Kapp disagrees and offers this counterpoint, including evidence from research showing that games are effective teachers.
The demand for scenario-based learning (SBL) is growing rapidly. Learners gather information throughout an SBL and create solutions based on what they already know and the information they find. Until recently, creating SBL could be expensive and time-consuming, but this is changing with some new authoring tools. Here’s an overview of the theory behind the method—and some guidelines.
by Ruth Clark
Ask trainers to define what they mean by the term “game” and you will likely hear a mix of features or examples. The problem is that many things that could be called a game do not necessarily lead to learning. A leader in the field of instructional technology takes on the question: Is it right to advocate games as a main or frequent instructional strategy?
by Bill Brandon
Learning Solutions Conference & Expo is one of the two largest and most successful gatherings in North America focused on technology-supported learning and performance (the other one is The eLearning Guild’s DevLearn in the autumn). Learning Solutions Conference & Expo returns to Orlando March 13 – 15, 2013. Read about it here to understand all that this outstanding event offers!
by Bill Brandon
Change is the one feature of professional life that never changes, except to get faster. This is especially true for practitioners in eLearning, performance support, and talent management. How can you keep up with new delivery methods and systems, new learning and performance research information, and new development tools? Here are some ideas you can use.