by Paul Signorelli
Technology tools that might still be on the periphery of our personal e-Learning radar screens are about to be adopted widely by those we serve, a newly released report shows. If we don’t develop an understanding of and familiarity with them now, the learners who currently turn to us for assistance may leave us behind.
by Josh Little
Traditional approaches to training are facing disruption. Disruptive innovation, in the form of social software, is sparking new philosophies about formal and informal use of collaboration to support learning. This is the first of two columns about this, and how you can adapt your approach to instruction to take advantage of these developments.
by Joe Ganci
Questionmark Perception is a popular assessment tool in the e-Learning community. Its three parts offer functionality for e-Learning designers and developers, and convenience for subject matter experts (SMEs) who assist with course development work. This article gives an overview of the Perception tool and a case study of user experience at the United States Department of Agriculture (USDA).
by Jeremy Vest
The fundamental way to grow any business, including e-Learning, is to have customers who are crazy about you. It takes time to build the kind of brand and reputation that generates this level of loyalty for your online courses, but the effort is worth it, and it pays off better than “hard selling” or “soft selling.” Here are six simple steps that will take you there.
by Patti Shank
When does rapid e-Learning work best? What types of rapid authoring tools are there? Which rapid authoring tools do Guild members favor? Here are the answers from The eLearning Guild Research Getting Started in e-Learning Report on Rapid e-Learning, published February 10, 2010.
by Stephen Gill, Sean Murray
The technology of e-Learning gets better every day, yet the results are often called into question by senior management and by critics. What is preventing employees from using and applying e-Learning to achieve business results in your organization? An understanding of the “5As” can help answer this question.
by Carmen Taran
Instructional designers must always deal with the question of how much is enough? Unfortunately, under the pressure of clients’ “I want it yesterday” demands, too often the default is to offer as little as possible in order to get the product out the virtual door on time and under budget. Take some time to savor this essay on avoiding superficiality!
by Benjamin Martin
Beta Testing is a key step in creating insanely great e-Learning applications. Often overlooked or omitted out of concern for budget and schedule, it is actually simple and cheap to do, and when planned with care it takes little time to execute. Done before development is 100% complete, it ensures faultless releases. Here’s a step-by-step guide from an experienced developer.
by Steve Foreman, Marc Rosenberg
Customers demand more flexibility, less disruption in how training is delivered, and faster, better access. Business demands more frequent updates to training content. Both Training and IT have a vested interest in meeting these demands. Despite their differences, the two groups ultimately have the best interests of the organization in mind and can only succeed when bridges are built between them.
by Ellen Behrens
When you begin putting together a curriculum, do you get a question back for every question you ask, rather than the recommendations and suggestions you hope to hear? Do you have trouble getting people to listen to your proposals — the very people you are trying to help? Developing a true strategy that offers value may solve these and many other problems. Here’s how to create one.
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