by Bucky Dodd
The majority of our work in eLearning design is performed in the invisible: discovering what is in the minds of subject matter experts and translating it into solutions. This requires finding a way to make our practices visible. The solution? An idea canvas: a shared language for modeling learning environments. This article explains how to create one and how to use it.
Scenario-based learning and integrated branching strategies may support transfer of higher cognitive learning outcomes associated with problem solving, decision-making skills, or work-based practice. In this article, you will find an example of scenario-based learning applied to training restaurant personnel to deal with a situation with a high emotional component.
eLearning developers, especially novices, should be able to use scenario-based content design, a strategy that gets eLearning outside the “page-turner” box and engages learners more effectively. This article shows you how developers at Boise State University used a rapid eLearning development (RED) tool to create a scenario-based product for computer lab staff.
by Bill Brandon
In more and more professions, employees struggle to keep up with advances in knowledge and practice, and we are not doing enough of the right things to help them in that effort. Essentially, learning is in a race with technology, and it is losing. In order to address the situation, here is a suggestion for reframing what we in L&D do.
Dealing with copyright when adding images or other media to your eLearning is a major concern—or it should be. It doesn’t help that there is much incorrect information floating around on this topic. Here’s an article that may help you to stay out of trouble!
by Carol Leaman
Is gamification hype, or does it drive engagement? Both sides of the debate about whether gamification works have made their claims without the benefit of much, if any, data. Well, here’s some data from almost 10 million gamified sessions that could settle the argument!
by Bill Brandon
This isn’t a “crystal ball” vision that absolutely predicts what will happen in 2016, but it does point out two disruptive technologies that will definitely affect us in the learning field, and it offers suggestions to help you evaluate technologies you may be thinking about adopting.
by RK Prasad
Blended learning (also known as hybrid or mixed-mode) combines classroom instruction with online methods. It can help you launch eLearning, it can help you make classroom courses more cost effective, and it can provide many other benefits, including better results. Here are some ideas to get you started.
What is most important to creation of excellent, engaging video for eLearning? Is it technology? Is it budget? Actually, it’s the style, the story, and the out-of-the-box thinking that go into the video. And to get those elements, you need a muse. Here’s how to find yours.