by Clark Quinn
Julie Dirksen has just published an excellent guide to better learning design. Here are the details. Her book is recommended for beginning designers, and for subject matter experts who have found themselves drafted into creating eLearning.
by Bill Brandon
In his second book this year on mobile learning, Clark Quinn has produced a concise and very practical guide to its strategy and implementation for administrators, instructional support staff, and faculty in higher education. It will also be useful as a quick overview for executives in other kinds of organizations as well.
by Bill Brandon
E-Learning by Design, published in October of this year, is an update to William Horton’s 2006 book. Horton has reorganized the content, and added excellent sections on games, social networking, and mobile technology. This is a book that belongs in your library.
by Bill Brandon
Older students in online education may not be as conversant with Web technology for learning, and younger students may not have the necessary study skills. Here is a review of a small book that tries to provide support for both groups. If you are an online educator, this resource may be worth considering as part of your orientation efforts.
by Bill Brandon
Volume 2 of Patti Shank's The Online Idea Book is now available. Continuing with the approach she used in Volume 1 four years ago, Patti has updated the book with over 80 new ideas from practitioners in the field, covering new approaches to online learning, such as the use of social media, new tools, and other innovations such as Pecha Kucha.
by Mark Simon
Few tasks cause designers and developers to create more spreadsheets, ask more questions, make more comparisons, and deliberate longer than the search for an authoring tool. This is just as true for “rapid” tools as it would be for more full-featured authoring. In an effort to do some of the legwork for you, here is a side-by-side discussion of four PowerPoint-based authoring tools.
by Paul Clothier
Many vendors offer ways to upload and share PowerPoint presentations online. One of these services is Brainshark Mobile, which targets smartphones and tablets as delivery destinations. Here is a review of Brainshark’s offering, including the major features that are available at no charge as well as those in the upgrade offerings.
by Neil Lasher
Many of us who were at mLearnCon a month ago are still processing the experience. That includes the experts who led sessions and major parts of the program. Here are the reflections of the MOSHPit Master, as he relates his learning in San Jose to the challenges we face.
by Brian Dusablon
The card game A Game of Phones made its debut at The eLearning Guild’s mLearnCon in June. While you might wonder what a card game has to do with mobile learning, the experience of the players showed the value of combining social interaction with a game around the context of using mobile technology. Blended for sure! Here’s the impressions of one who played and won.
by Bill Brandon
While User Interface (UI) guidelines help designers solve usability issues on Web sites, eLearning must satisfy a different set of needs in order to provide an effective experience for learners. This learner interface can be at odds with the UI requirements. The latest volume in Michael Allen’s e-Learning Library will guide you and your team safely through resolution of these conflicts.

