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by David James

Create, collaborate, curate. These are the key workflows for all instructional design efforts, including mobile learning. But how do you decide on the content itself? Here are five tips that will help you with that most essential step.

Tip   |   November 25, 2015
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by Bill Brandon

These links to recent content in the Guild archives were hand-picked for you by the Guild staff. We hope you find them useful!

Tip   |   November 25, 2015
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by Garry Nordenstam

There are many factors to consider when calculating the total cost of training. It is not enough to determine the development costs; one must also determine the delivery costs to arrive at an accurate result. Most of us already know that. However, when calculating the total cost of training, we sometimes forget to include the cost of lost opportunity. Here’s how to identify that cost!

Tip   |   November 11, 2015
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by Alex Khurgin

If you’re not losing sleep over how best to hold onto your top performers, if you aren’t doing everything in your power to engage and inspire an influx of millennial workers—you’re already in trouble. This tech-savvy workforce demands a new kind of relationship with the workplace, one centered around happiness. Nurturing workers should be a priority. Here’s why, and what to do about it.

Tip   |   November 4, 2015
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by Bill Brandon

Everybody wants to impress learners and clients. Project managers want to handle the “how-much-time-will-this-take” question in a way that creates clarity and confidence. Designers and developers want to deliver content and media that engages. Here are five great tips that you can use on your next project!

Tip   |   October 20, 2015
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by Michele Medved

Interviewing subject matter experts (SMEs) can be a chore, especially when you don’t have any real interest in the subject matter itself or when it’s hard to establish rapport with the expert. But here are seven simple tips that will save the day!

Tip   |   October 15, 2015
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by Bill Brandon

There’s more to creating engaging eLearning than just writing learning objectives and knowing how to use authoring software. People appreciate and respond to a good story, an unexpected surprise, or an eLearning design that gets their attention. Here are five tips that will help you achieve those results.

Tip   |   October 8, 2015
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by Bill Brandon

Games and gamification are gaining increasing attention as ways to support and enhance learning, but it can be difficult to find good advice to guide their design. Fortunately, The eLearning Guild has many resources to help you out. Here are five of them.

Tip   |   October 7, 2015
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by Bill Brandon

Do you get full value from your Guild membership? The eLearning Guild event archives, the Research Library, and other curated information is loaded with useful professional information you won’t find anywhere else. Come take a look at four examples!

Tip   |   October 1, 2015
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by Bill Brandon

An interactive checklist, mobile authoring, animated GIF creation, a spreadsheet template for quality assurance, and how to be your own voice-over artist. Maybe not something for every project, but you never know when you will need one of these. Put them in your toolkit!

Tip   |   September 30, 2015
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