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by Stephanie Ivec

Beyond making sure your authoring tool supports HTML5, and making sure you have either a BYOD (bring your own device) policy or a mobile-usage policy in place, what else is there to do to be ready to deploy mobile learning? A lot, it turns out. Here are five tips that will help you as you prepare to launch your mLearning initiative.

Tip   |   October 29, 2014
1    0

by Monica Kraft

Content as a strategy is a winning approach for many organizations as they shift to performance-driven learning. The benefits include bite-sized learning content available to multiple audiences in many formats, better alignment to the business, higher productivity, faster time-to-market, and highly effective content. Here’s a high-level overview of what content strategy is all about.

Tip   |   October 23, 2014
11    0

by Stephen Meyer

Practice is critical for long-term learning, but research shows that learners don’t practice effectively on their own. What can you, the instructional designer, do about that? Here are five research-based design tips that will lock in learning.

Tip   |   October 21, 2014
9    0

by Andy Johnson, Jason Haag, Steve Foreman

The xAPI will likely not be a familiar component to web designers, yet web designers are the experts that instructional designers must call on to execute their xAPI designs. This article is an instructional designer’s go-to document for explaining the xAPI to a web designer.

Tip   |   October 15, 2014
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by Ben Muzzell

As the demand for onboarding and training grows and training budgets shrink, many training organizations are in a bind, unable to afford to do what they should do. Is there an answer? One viable, but unexpected, route is to empower employees to be creators and curators of learning content. Here’s how that works.

Tip   |   October 8, 2014
5    0

by Ben Muzzell

When do you begin training a new employee? How do you go about new hire orientation? Mobile technology and eLearning open up the critical period between the moment you inform someone they are hired and the moment they arrive for their first day on the job— the days from “Yes to Desk.” Make it a key part of your onboarding process; this article offers tips on how to do it.

Tip   |   October 1, 2014
21    1

by Andrew Hughes

Learning analytics—the measurement, compilation, and analysis of data for the purpose of optimizing learning outcomes—is an important part of serious game development. Analytics provides the development team with actionable insights for improving results. Here are three basic methods that game developers can use to begin collecting data!

Tip   |   September 24, 2014
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by William West

The commitment to outsourcing means risking your reputation and success if not done right the first time. How do you spot a vendor’s weaknesses? How do you identify a mismatch before it’s too late? What about pricing? Here are the tips you need in this situation.

Tip   |   September 3, 2014
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by Andrew Hughes

Serious games are a great way to engage and entertain your workforce as you educate them. Here are some hints from the experts that will help you create and maintain effective immersive learning!

Tip   |   August 27, 2014
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by Walter Murphy

Learners prefer facilitated training—the personal touch. Adopting a persona when writing content can help an instructional designer make self-directed eLearning more personable. Create a persona whose voice your learners will respond to, whether as colleague or as guide!

Tip   |   July 16, 2014
24    0