Andrew Hughes is the founder and president of Designing Digitally and a curriculum evaluator for ACICS, the private college accreditation board. He has extensive experience in education as a professor at both the University of Cincinnati and at the Art Institute of Ohio—Cincinnati. The majority of his experience has been in the development of enterprise learning solutions for government and Fortune 500 clients. Andrew also was a consultant for the Ohio Board of Regents and the US Department of Education for the Office of Innovation, where he helped to develop ground-breaking learning spaces for the K-12 sector.
Does Your Learning Ecosystem Support Current and Future Needs? September 25, 2017
What will a flexible, technology-enabled learning ecosystem require in order to support a successful workforce? The strategies and trends are already apparent.
Project Management: The Devil Is in the Details December 3, 2014
While successful project management is often not easy, it is simple; this article summarizes the key guidelines. The half- dozen tips suggested in this article cover most of what you must do.
Comparing Asynchronous and Synchronous Learning November 26, 2014
When a company decides to embark on an eLearning project, there are many decisions to make. One of these decisions is about the choice between synchronous and asynchronous learning. What are the advantages and disadvantages of each of these approaches? Here’s a quick guide!
Gamification and Game-based Learning: When to Use Them October 29, 2014
“Gamification” and “game-based learning” are buzzwords in the education and training industry. Although both are innovative ways to train your learners, they aren’t actually interchangeable. While both may relate to education and training, each supports learning in a different way. Here’s a quick comparison!
In Serious Games, Analytics Are Everything! September 24, 2014
Learning analytics—the measurement, compilation, and analysis of data for the purpose of optimizing learning outcomes—is an important part of serious game development. Analytics provides the development team with actionable insights for improving results. Here are three basic methods that game developers can use to begin collecting data!
Serious Game Secrets: Best Practices Revealed August 27, 2014
Serious games are a great way to engage and entertain your workforce as you educate them. Here are some hints from the experts that will help you create and maintain effective immersive learning!
Putting Together Your Serious Game Development Team April 28, 2014
What does it take to make an award-winning serious game? Technology and skills are important, but team dynamics make the essential difference. Andrew Hughes and his team at Designing Digitally share their lessons learned in this guide to team and process.