by Bill Brandon
Here is a different, creative way to kick off your eLearning design and development! Hackathons are events in which individuals with diverse backgrounds, from coding to graphic design to instructional design and management, can collaborate on a development project, including those involving games and gamification. Read the background in this article, and the story of a very recent example!
by Nic Laycock
Can eLearning support development of complex physical skills? Is eLearning useful for hobby activities that support a balanced lifestyle and relieve stress? Consider how mLearning and eLearning contribute to success in campanology … or just enjoy the video clips in this musical, mathematical, holiday-themed article!
Only 35 percent of executives believe their organizations have the know-how to transform their business, even though 85 percent of large companies expect they must do so in the next five years. How can organizations build leadership and management capability, not just among senior managers, but at all levels? Here are some key ideas for building a learning and leading culture.
Soft skills—sales, leadership, and management, and other domains where there is no clear right answer because “it all depends on…”—are complex performances that involve rules of thumb, insights, and judgment calls. But there is a proven technique that helps learners retrieve the rules of thumb they’ve learned. Read about the One-minute Preceptor here!
An engaging learner experience supports greater returns on investment through transformative learning. Online learning will extend your budget and reach as well as change behavior and performance with a highly visual interactive multimedia experience. The good news: With these tips you can spice up your training, engage your learners, win over stakeholders, and not break the budget.
by Art Kohn
When the long-term training goal is retention and transfer of skills and knowledge, effective instructional design recognizes that certain key activities before and after a learning event (including eLearning and mLearning as well as instructor-led learning) are more important to success than what happens during the learning event. This article explains what pre-training is and its benefits.
Training and education (including eLearning) don’t really accomplish what we’d like them to accomplish. What we want is for someone to perform a task on their own, some time after they were taught how to do it. Performance support is the way to make this happen.
You will be hearing a lot from The eLearning Guild and in Learning Solutions Magazine over the coming months about learning and performance ecosystems. This column expands on Marc’s introduction of the concept last month. Between these two columns and the white paper linked at the end of this one, you will gain a more complete understanding of this vital and emerging concept.