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by Mary Arnold

September 20, 2011

Communication is a major concern in any human undertaking, and especially in instruction. Understanding what’s important to people, and how they respond to your content, is important to successful instructional design. Here’s a simple model that can help you connect with your audience.

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by Jane Bozarth

September 6, 2011

There are heated debates about whether every instructional designer should have formal training, and about the pros and cons of academic instructional design programs. But in the meantime, you have to get the work done. Here are eight basic points that every instructional designer should commit to memory.

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by Rick Wilson

August 29, 2011

Anyone and everyone seems to be creating content for learning, but how well is that content put together? To have a successful “open door” policy on content creation, we need a strategy to ensure orderliness in our messy world of learning. Part one of three parts on how to build that strategy.

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by Mike Dickinson

August 22, 2011

The corporate environment presents many challenges to successful eLearning implementation. However, academic institutions have generally been very successful with eLearning. Are there lessons for corporate eLearning in the experience of higher education? Here are some best practices and practical suggestions to consider.

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by Mary Arnold

August 16, 2011

In a finding that will probably surprise no one, researchers have concluded that men and women really do interact with software differently. These differences have implications for the design of effective training. Here’s how to design software training that prevents a bias against women without introducing a bias against men.

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by Bill Brandon

August 15, 2011

Technology extends what we can do at work, at play, and in our careers. It also reorganizes relationships and culture. Designers who think effective use of mobile technology is just a matter of fitting learning content onto smaller screens, or who approach social media as just another learning delivery channel, may be missing the bigger picture. Here are some ideas to consider.

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by Marc Rosenberg

August 9, 2011

After you have analyzed a performance problem and determined the non-instructional components of the solution, it’s time to begin working on the parts that have to be taught. Here are eight fundamental points of instructional design and delivery that you must incorporate into eLearning in order to get the results you intend.

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by Jane Bozarth

August 2, 2011

In Learning Solutions Magazine, a number of authors have suggested using stories to support learning. Sometimes managers object to the idea of using stories as being too touchy-feely. Here’s a new way to look at the process, and some words to replace “story.”

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by Bill Brandon

July 13, 2011

While User Interface (UI) guidelines help designers solve usability issues on Web sites, eLearning must satisfy a different set of needs in order to provide an effective experience for learners. This learner interface can be at odds with the UI requirements. The latest volume in Michael Allen’s e-Learning Library will guide you and your team safely through resolution of these conflicts.

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by Ben Betts

July 13, 2011

The oft-quoted “70-20-10” model posits that the majority of learning happens from on the job experience, as opposed to learning from peers or in a formal learning environment. Are we paying attention to the wrong part of the model? Read this review of 70-20-10.

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