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by Shawn Scivally

To build games using Storyline as the authoring tool, you need to understand how to use variables and conditions. This tip explains what variables and conditions are, how to use them, and how to set them up in Storyline.

Tip   |   November 20, 2013
43    0

by Jennifer Neibert

The first two steps of AGILE instructional design (align and get set) identify and validate business performance needs and define requirements for learning and performance interventions. And with two systematic approaches (rapid task analysis and critical skills analysis), you can scope performance and rate the impact of failure to ensure your solutions best meet your learners’ needs.

Tip   |   November 6, 2013
20    1

by Pooja Jaisingh

A key aspect of the early intervention effort is identifying students at highest risk of dropping out and providing them with timely remedial teaching. For this, we need an early warning system to identify low performers in the class—and provide more focused attention—while still managing a large distributed class. Here’s how to do this using learning analytics in Adobe Presenter 9.

Tip   |   October 17, 2013
14    0

by Dawn Poulos

Instructional design is moving beyond its traditional focus on large packages of content—courses—to add delivery of smaller “nuggets” of instructional content when an individual needs them, in the form that is most appropriate to the situation. Here is an exploration of personalized learning and its creation.

Tip   |   October 2, 2013
35    0

by Jennifer De Vries, Joe Ganci

When working on a large project with multiple team members, it is common to have a set of organizational or project standards for eLearning courses. These standards make it easier for the team members to pick up each other’s work, based on availability. Here’s a quick primer on standards.

Tip   |   August 14, 2013
20    0

by Jennifer De Vries, Joe Ganci

Up to this point in the series on picking up someone else’s project, Joe and Jennifer have covered the things you should find out before accepting the job, and what to look for in the project files. Now they detail what to document as you do your revisions—and why!

Tip   |   July 18, 2013
24    1

by Conrad Gottfredson

How can your organization improve quality, increase efficiency, consistently achieve goals, and find out the strategic value of those accomplishments? Effective evaluation is the key. Here are some important ideas on an approach that makes evaluation more feasible and enables it to produce quality, efficiency, results, and value!

Tip   |   July 17, 2013
13    0

by Danielle Slatinsky

Creating effective online instruction requires consideration of many factors if it is to lead learners to achieve the desired skills and knowledge. It must match the characteristics of the learners and the content and it must fit the circumstances of the learner. How is it possible to meet all these requirements? There are best practices, and this article gives a succinct summary as well as a plac

Tip   |   June 26, 2013
56    3

by Joe Ganci, Jennifer De Vries

In the first part of this series on picking up someone else’s project, Joe and Jennifer provided a checklist to use before accepting the job. Now they alert you to the things you should look for in the project files, especially when the tool that created them was either Adobe Captivate or Articulate Storyline. This article could save you a lot of work!

Tip   |   June 20, 2013
17    0

by Joe Ganci, Jennifer De Vries

Has a client ever asked you to revise a course that someone else wrote? This can be either a great opportunity or a train wreck. This, the first of four sets of tips for revising (or fixing) a project, is a checklist to use before you begin such an assignment. These questions will identify “hot spots” and client expectations, helping to ensure a successful engagement!

Tip   |   May 23, 2013
45    1