Learning analytics—the measurement, compilation, and analysis of data for the purpose of optimizing learning outcomes—is an important part of serious game development. Analytics provides the development team with actionable insights for improving results. Here are three basic methods that game developers can use to begin collecting data!
by William West
The commitment to outsourcing means risking your reputation and success if not done right the first time. How do you spot a vendor’s weaknesses? How do you identify a mismatch before it’s too late? What about pricing? Here are the tips you need in this situation.
Learners prefer facilitated training—the personal touch. Adopting a persona when writing content can help an instructional designer make self-directed eLearning more personable. Create a persona whose voice your learners will respond to, whether as colleague or as guide!
Whenever one of the top authoring tools offers a significant increase in capability, readers want to know how to use the new capability. The upgrade of Captivate to version 8 is such a case. Here is a basic walkthrough of the responsive features that Adobe has added, to give you a better idea of what is involved in creation of responsive eLearning courseware.
Organizations care about documenting training completions because it is important to know who completed training and when, but documenting completion does not guarantee performance. To do that, organizations should focus on the completeness of the training itself. Here are some tips on the importance of completions, the ways they may be inconclusive, and how to make them more meaningful.
by Joe Ganci
Adobe changed the user interface for Captivate as part of the new version 8. This is great for new users, but experienced users who just want to get to work may find the additional clicking required an inconvenience. Here’s how to set the interface up your way and lock it in.
For many companies, the first step towards mLearning may consist of adapting or repackaging existing instructor-led or online learning for delivery on mobile devices. This is not the best approach to mLearning. However, if you are committed to re-using or re-purposing existing content, here are 10 tips to guide you.
As the learning ecosystem expands, designers of technology-enabled learning must support delivery across a wide range of devices, operating systems, browsers, screen sizes, and resolutions. The key to this complex work is responsive design. Here is a collection of expert tips to help you make engaging experiences for your learners!
Take advantage of endorphins by adding games to your online courses! When designed correctly, games and gamification are very successful in engaging people and motivating them to change behaviors. Here are four tips to get those endorphins flowing in your learners’ brains.