by Michael Sunnarborg
Instructor-led training (ILT) has been around for thousands of years — and it’s showing its age. Fortunately, new modalities and the blending process offer designers a new range of flexibility and options that will keep learners engaged. Here are four tips to give ILT a real shot in the arm!
by Robert Gadd
Sales training organization Sales Quenchers decided to deliver its just-in-time reference and teaching materials via the one device that every sales person has mastered: the mobile phone. This week, learn about the benefits for the company and its customers, how Sales Quenchers selected a platform, and the measurable results and outcomes, including costs and implementation time.
by Clark Quinn
One of the biggest challenges for those who want to play in the m-Learning arena is simply knowing how to deliver interactivity. We have a plethora of competing devices, operating systems, and screen sizes, and no clear winners. The answer may be simpler than you think, as this column illustrates.
by Caroline Bennett
Producing demonstration-based e-Learning for a new software application, while under extreme time pressure is a daunting task for anyone. Here are time-tested and practice-proven tips that will make you and your team heroes.
by Tim Martin
Video is the original rapid technology for supporting learning. As video becomes easier to produce, more common on the Web, and more available via high-speed connections, e-Learning designers must become skilled in its use. A visual medium, video has its own vocabulary and syntax, and learners already know how to interpret it. Designers, unfortunately, continue to use design models based on text.
by Cyrelle Gerson
Identifying an e-Learning strategy that matches an appropriate delivery method to the learners can be a very large challenge. Not only does the strategy have to take hardware, infrastructure, and operating systems into account, it must also consider the goals of the learners, the size of the learner group, and their availability.
by Dave Burta
An important challenge for e-Learning is "stickiness," or getting users to willingly return. YouTube is a service that seems to have solved this problem, along with a few other sites. Here is a precise summary of the factors in their success, and ways to make your e-Learning stick.
by Nicholas Bird
Adobe Captivate is one of the most-used tools among eLearning Guild members. While it offers many features, and great flexibility, there are a number of “tricks” that experts employ to get the best use with the least effort. Here's a collection of tips for Captivate 3.0 from a master of this complex authoring and simulation tool.
by Marc Gamble
"You can't tell a book by its cover," goes the old saying. Can you tell good e-Learning from the vendor's Web site or a vendor demo? Probably not. An author with many years of experience as a learning architect gives you the tools you need to identify quality e-Learning products (both synchronous and asynchronous) and a process that will take you smoothly through the evaluation itself.
by Tom Hall
The iPhone has been making headlines since its release nine months ago, but there has been no practical way to use it for e-Learning. But no longer! Read about an authoring tool that adds specific features for delivery on Apple's latest mobile platforms.
You need to upgrade your Flash Player
This interactive requires Flash Player version 7 or higher.
Advertise Here
Advertise Here
You need to upgrade your Flash Player
This interactive requires Flash Player version 7 or higher.
Advertise Here
You need to upgrade your Flash Player
This interactive requires Flash Player version 7 or higher.

