by Robert Gadd
Mobile learning is still getting its feet on the ground, but there are already many misconceptions about what it is and what you can or cannot do with it. Here are eight myths that you often hear, and some expert information to the contrary.
by Jane Bozarth
Good practice in instructional design means being aware of cognitive overload and avoiding it – in other words, not giving learners more than they can handle, and certainly not more than they will use. This month, Jane gives you a strategy (and a visualization!) for dealing with the desire to include everything and the kitchen sink in your e-Learning design.
by Joe Ganci
Seven industry experts who will speak at mLearnCon in San Diego next week, answer three simple questions about mobile learning (mLearning): What are the obstacles to practical delivery of learning via mobile devices? What will it take to solve these problems? When do you think this will happen? If you create or manage online learning in your organization, you must read their replies.
by Jane Bozarth
“I wish that the ‘e-Learning’ business had started with this book … before online training as an industry managed to replicate the very worst elements of the traditional classroom experience. I wish this book as a starter gift: a new person starting with this would not accept flying lines of text supported by word-for-word narration as anything resembling a learning experience.”
by Joe Fournier
A new crop of tools claims to make anyone an e-Learning content producer. One such tool, from Seattle-based Impresys, is DemoMate. As its name suggests, its main mission is to support interactive software demonstrations. DemoMate started as a software sales tool, but it is now finding uses in production of training applications.
by Judy Unrein
As mLearning adoption grows, and as the stalemate between Adobe and Apple remains in place, the critical question for many e-Learning developers is: Flash or HTML5? This is not as simple a question as it may seem. This article explains the issues that you must consider in making decisions over the next few months, and provides links to resources you can use.
by Elizabeth St. Germain
What really matters in e-Learning is the final product. Are your products music to the learners’ ears? Or are they just a lot of noise? Do they deliver what they promised? Here are some key tips to make your e-Learning sing!
by Anne Derryberry
“After a few disappointing weeks of limited interest or participation by students and rumbling frustration on Ms. L.’s part, I suggested we take part of a class session to get feedback from the students. We got an earful of useful input.”
by Stephan Burdick
When you get design right, the signs are everywhere – your learners are engaged with your materials from the beginning, test scores are high, and retention and performance are measurably improved. Making that all-important connection with your learners does not happen by accident. Here are 12 principles that will help avoid the hazards that can appear after content publication.
by Jeff Batt
Getting a course ready to go with a SCORM LMS can be tricky. Here’s the quick way to do this if you are using Rapid Intake Unison.
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