by Bill Brandon
This isn’t a “crystal ball” vision that absolutely predicts what will happen in 2016, but it does point out two disruptive technologies that will definitely affect us in the learning field, and it offers suggestions to help you evaluate technologies you may be thinking about adopting.
On Monday, November 30, 2015, Adobe announced that Flash Professional CC will be replaced by Adobe Animate CC in early 2016. It’s the same program, only the name is changing. This change has sparked confusion and concerns, but here is some advice about what to do next.
It’s the time of year when the experts weigh in with their pronouncements about what’s “out” and what’s “in,” so here is Marc’s totally non-scientific take on the ins and the outs for our field in 2016. Enjoy! (And feel free to leave your own prognostications and reactions in the Comments.)
What is most important to creation of excellent, engaging video for eLearning? Is it technology? Is it budget? Actually, it’s the style, the story, and the out-of-the-box thinking that go into the video. And to get those elements, you need a muse. Here’s how to find yours.
by Jane Bozarth
Continuing the discussion of Richard Mayer’s “SOI” model (select, organize, integrate), this month’s column focuses on organizing information into meaningful wholes. Most slide-based authoring tools and old habits get us to think in terms of bullet points, but there are better ways! Here’s how to re-think content and concept information.
by J.P. Medved
Gamification and game-based learning are hot topics in the learning and development field. Capterra and TalentLMS recently conducted a study of learning management systems (LMSs) that incorporated gamification features in order to gain a better understanding of the way those features are being used, and whether they are effective. Here is a summary of their findings.
Few things in life are certain. Even though we are sure that eLearning is certain to succeed, there are, unfortunately, lots of examples to the contrary. However, Marc says that you can count on three laws of eLearning failure. They are not beyond your control if you know what they are.
Trends in the world of work, in generational differentiation, and in technology are working together to re-shape our thinking and our practice when it comes to eLearning. Knowing what to expect, and what to prepare for, depends on understanding those trends and how they are working themselves out in social learning. Here’s some help in preparing for tomorrow!