by Patti Shank
“I’m excited to be able to invite you to take part in an important and groundbreaking research project that will benefit our colleagues who are designing eLearning and performance support applications for delivery on mobile devices. But time is short! Please read this description of the project and start collecting data today!”—Patti Shank, research director, The eLearning Guild
by Jane Bozarth
One of the most basic, seemingly most simple, elements of instruction—giving directions—seems like it ought to be so easy. Unfortunately, “simple” often turns out to be anything but “easy.” Giving clear instructions is something of an art, and here are some resources to support mastering it.
It’s great that online instruction scales to global availability, but if it doesn’t engage learners and encourage them to think critically, what’s the point? Here are five ideas for building content that takes advantage of the Internet, uses creativity to get engagement, and does what is right for the learners.
How can an instructional designer deal with the mass of content available online today? There’s too much information pouring in on us every day to remember it when we are searching for examples, and there’s no practical way to keep a mental catalog of all those details. Content curation is the answer, and here are some tips on the subject, tailored to your needs as an ID!
Managers, executives, and other clients often come to the training department with the solution to a perceived problem already in mind. They often have a laundry list that they believe the course should or must address. How can you direct the conversation to performance and not knowledge? Here’s a simple tool to turn things around: the Do—Know—Access triangle.
by Nic Laycock
The massive online open course, or MOOC, is a somewhat controversial development in tertiary education. At a recent conference in Athens, it was a hot topic among delegates discussing the impact of the global economic crisis on national education systems. Nic Laycock was there, and has this report on a recently launched MOOC portal.
The first two steps of AGILE instructional design (align and get set) identify and validate business performance needs and define requirements for learning and performance interventions. And with two systematic approaches (rapid task analysis and critical skills analysis), you can scope performance and rate the impact of failure to ensure your solutions best meet your learners’ needs.
by Jane Bozarth
Video plays a big part in classroom instruction; instructors lead learners through discussion and processing of the content. But video in eLearning is most often passive: no discussion or processing. By setting the stage, encouraging comments, asking for reaction, and giving the camera to the learner, you can turn video back into an engaging, socially facilitated activity. Here’s how!
With so many new training technologies and trends appearing one after the other, we face a major challenge: ensuring a smooth, simple training environment for all our learners. Here’s a look at how to create a seamless learning environment. Check the parts that your training strategy covers and the parts that you can optimize or add.
by Bill Brandon
An important part of every eLearning Guild conference is recognition of those professionals who contribute to our eLearning community of practice. This year at DevLearn, the latest Guild Master, and the winners of the DemoFest received the applause and praise of those in attendance.