by Joe Ganci
Scenario-based learning allows learners to make mistakes and to learn from those mistakes, keeping learning from being linear, passive, and boring. But building it can be complicated. BranchTrack, a cloud-based tool, makes not just the flowcharting part easy but actually outputs a full-fledged simulation for you. Read all about it here!
by Bill Brandon
Times change, and instructional methods change with them. One concept that instructional designers should become familiar with is that of the role of community in learning, and the necessity of learners feeling themselves involved in a community. A new book takes a strategic look at this approach and provides the necessary background you need to get started.
A training program can help bridge cultural and workplace practice differences. Training delivered via eLearning modules or live online classes can be particularly effective, but it takes a lot of upfront work to get a successful program off the ground. Here are five keys that will help you design and deliver a successful global training program.
by Jane Bozarth
It’s a mistake that happens all the time: We lose sight of the objective and add in interesting bits, extraneous fun. Or we spend time teaching the wrong skill. Here are a couple of cautionary tales about the need to be careful when you define your outcomes.
For instructional designers whose product is one that learners will think of as a “course”—an online higher education offering, a MOOC, a corporate online class, even the dreaded webinar—the learners’ experience is critical to success. We can borrow techniques from web strategists to ensure that the content on sites is relevant and useful. Here are some ideas you can start using today.
by Ben Muzzell
If you’re a manager or supervisor in a small-to-medium size business, you already know there’s never enough time for you to tackle every challenge you face. For example, how can you build a training program that is current, complete, effective, and affordable? Here’s a simple four-step process that starts with an “invisible” resource that you already have.
by Cole Leslie
In November 2014, Certification Game held a hackathon with the intent of finding the best course design methodology for immersive and gamified eLearning. Participants came up with some very intelligent ideas that became pillars of the design that the development team was able to implement in their first course. Here’s the story.
by Ben Carmel
As we break away from discrete training efforts and move toward joining formal-personal and social-informal learning together in one continuous, systematic program, what are the steps and practices that will make that process smoother? How can we help people learn to function at a high level without the need for formal training? Here’s a thought-provoking look at some answers.