by Marc Rosenberg
One of the most important things we in e-Learning today can do for the generations to come is to support effective use of technology in primary and secondary education. For the past several months, Anne Derryberry has written about her experiences as a volunteer in her local high school. Now Marc shows you eight more ways you can make a difference in your local schools.
by Mike Dickinson
Designing compliance training can be a great challenge, on many levels. Blended learning, including classroom, games, online elements, and scenarios, is an excellent way to deal with this, but creating it is not necessarily simple or easy. Here is the story of how one (very small) training department backed into a highly effective solution over three years of effort.
by Temple Smolen
The eLearning Guild recently published a report on 2010 e-Learning Salary and Compensation. One finding that generated much discussion is the 14.5% gender gap in pay. Why in today’s world does this gap still exist? Research Report author Temple Smolen drilled down further into the data to see if she could find an answer to that question.
by Jane Bozarth
“When developing and launching a new training initiative – traditional classroom, virtual classroom, asynchronous, or a mix – or suggesting a training solution for an individual worker or group, it’s vital to gain management commitment. As with so many issues in training and development, this is another of those “easier said than done” challenges.
by Eric Davidove
Peer-to-peer (informal) learning is a popular topic of discussion today and becoming more so as social media increase their penetration into everyday life. But is it safe to rely on peer-to-peer learning? Isn’t there risk and exposure from unqualified ideas and unauthorized procedures? These issues can be dealt with, using social media itself. This article shows you how to do peer-to-peer safely.
by Marc Rosenberg
As mLearnCon 2010 begins today in San Diego, Marc reflects on the nature of mobile learning and the devices that might support it, and he proposes a new definition of mLearning.
by Brian Miller
Many organizations continue to struggle with fundamental obstacles that prevent them from implementing effective asynchronous e-Learning strategies. Some of these barriers will invariably lead to poor strategies for learning in virtual worlds or on mobile devices. Here's what you can do to improve effectiveness in a tough situation.
by Robert Gadd
Mobile learning is still getting its feet on the ground, but there are already many misconceptions about what it is and what you can or cannot do with it. Here are eight myths that you often hear, and some expert information to the contrary.
by Joe Ganci
Seven industry experts who will speak at mLearnCon in San Diego next week, answer three simple questions about mobile learning (mLearning): What are the obstacles to practical delivery of learning via mobile devices? What will it take to solve these problems? When do you think this will happen? If you create or manage online learning in your organization, you must read their replies.
by Judy Unrein
As mLearning adoption grows, and as the stalemate between Adobe and Apple remains in place, the critical question for many e-Learning developers is: Flash or HTML5? This is not as simple a question as it may seem. This article explains the issues that you must consider in making decisions over the next few months, and provides links to resources you can use.

