Your Source for Learning
Technology, Strategy, and News
ARTICLES      RSS feed RSS feed
Type:     Topic:     Sort:

by Kate Pasterfield

More and more organizations are using serious games, but for many more groups they are new methodology. Here is a quick look at the use of serious games as a workplace training tool and some of the jargon associated with them.

Feature   |   January 25, 2015
21    3

by Tobes Kelly

While all those invitations to play Candy Crush on Facebook may be an annoyance, they are also a lesson for eLearning designers in the allure of social gaming. Social games hold a certain appeal for playing. If L&D pros could harness the power of social gaming in their current efforts, the results could be epic. Here are some keys to incentivize learner participation!

Feature   |   December 22, 2014
17    2

by Bill Brandon

Here is a different, creative way to kick off your eLearning design and development! Hackathons are events in which individuals with diverse backgrounds, from coding to graphic design to instructional design and management, can collaborate on a development project, including those involving games and gamification. Read the background in this article, and the story of a very recent example!

Feature   |   November 24, 2014
16    0

by Nic Laycock

Can eLearning support development of complex physical skills? Is eLearning useful for hobby activities that support a balanced lifestyle and relieve stress? Consider how mLearning and eLearning contribute to success in campanology … or just enjoy the video clips in this musical, mathematical, holiday-themed article!

News   |   November 20, 2014
2    0

by Andrew Hughes

“Gamification” and “game-based learning” are buzzwords in the education and training industry. Although both are innovative ways to train your learners, they aren’t actually interchangeable. While both may relate to education and training, each supports learning in a different way. Here’s a quick comparison!

Spotlight   |   October 29, 2014
15    0

by News Editor

The Knowledge Guru game-based learning platform is set to take another leap forward as Bottom-Line Performance announces the new “Quest” game type. This all-new game type incorporates immersive game elements and tightly integrated instructional design based on the science of learning and remembering.

News   |   October 27, 2014
1    0

by Cory McMillen

For businesses, learning institutions, and even graduating students, future success increasingly depends on the cycle of developing and enhancing valuable skill sets. Maintaining the motivation needed for that kind of sustained growth can be incredibly difficult. Here are seven research-based tips that just might help your learners get there.

Feature   |   October 27, 2014
25    0

by News Editor

Sify eLearning Services, a leading provider of learning and performance support solutions, is exhibiting at DevLearn 2014 Conference & Expo. Team members from Sify will demonstrate mobile learning solutions, content gamification, enterprise social learning, and much more.

News   |   October 21, 2014
3    0

by Andrew Hughes

Learning analytics—the measurement, compilation, and analysis of data for the purpose of optimizing learning outcomes—is an important part of serious game development. Analytics provides the development team with actionable insights for improving results. Here are three basic methods that game developers can use to begin collecting data!

Tip   |   September 24, 2014
5    0

by News Editor

eLearning is a visual experience, and to take full advantage of it you need arresting graphics and solid visual design. If you’re not an expert, don’t lose hope! The eLearning Guild’s new eBook, 61 Tips for Making Learning Memorable with Graphics and Visual Design, can help.

News   |   September 23, 2014
8    0