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by News Editor

Sify eLearning Services, a leading provider of learning and performance support solutions, is exhibiting at DevLearn 2014 Conference & Expo. Team members from Sify will demonstrate mobile learning solutions, content gamification, enterprise social learning, and much more.

News   |   October 21, 2014
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by Andrew Hughes

Learning analytics—the measurement, compilation, and analysis of data for the purpose of optimizing learning outcomes—is an important part of serious game development. Analytics provides the development team with actionable insights for improving results. Here are three basic methods that game developers can use to begin collecting data!

Tip   |   September 24, 2014
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by News Editor

eLearning is a visual experience, and to take full advantage of it you need arresting graphics and solid visual design. If you’re not an expert, don’t lose hope! The eLearning Guild’s new eBook, 61 Tips for Making Learning Memorable with Graphics and Visual Design, can help.

News   |   September 23, 2014
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by Carol Leaman

Gamification is getting a lot of press these days, with promises of great improvements in learning. And while companies are citing successful employee engagement in gamified learning, the real question is whether gamification itself is a recipe for learning success, or is it just one ingredient?

Feature   |   September 15, 2014
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by Andrew Hughes

Serious games are a great way to engage and entertain your workforce as you educate them. Here are some hints from the experts that will help you create and maintain effective immersive learning!

Tip   |   August 27, 2014
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by News Editor

Following the merger of Epic Learning Group and LINE Communications, Learning Technologies Group is proud to introduce LEO, its new learning technologies firm.

News   |   July 23, 2014
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by Carol Leaman

Gamification applied to learning is getting a lot of attention from designers, but are there any proven best practices? Here are seven “lessons learned” from millions of discrete interactions within gamified learning interactions. The big lesson: Gamification more completely engages learners. But you also need to pay attention to detail.

Feature   |   June 23, 2014
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by News Editor

Allen Interactions has introduced ZebraZapps Mobile App Publishing. This new feature gives authors the ability to publish real mobile apps for learners, any time or place they want without relying on a mobile Internet browser.

News   |   June 10, 2014
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by Christie Wroten

Take advantage of endorphins by adding games to your online courses! When designed correctly, games and gamification are very successful in engaging people and motivating them to change behaviors. Here are four tips to get those endorphins flowing in your learners’ brains.

Tip   |   April 30, 2014
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by Andrew Hughes

What does it take to make an award-winning serious game? Technology and skills are important, but team dynamics make the essential difference. Andrew Hughes and his team at Designing Digitally share their lessons learned in this guide to team and process.

Feature   |   April 28, 2014
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