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by Jane Bozarth

August 3, 2010

Designers often overload learners with information, hurting learning and learner motivation, and thereby undercutting the very thing we say we want to accomplish. A designer can avoid this by understanding cognitive load theory and memory; in particular, the concepts of working memory and long term memory. Here’s some applied theory you can put to work immediately!

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by Jane Bozarth

May 4, 2010

Some of the most frequently asked questions among instructional designers are the ones dealing with text, images, and narration and how best to use them together. There are many examples of combinations that do not work, but not so many explanations of the principles behind making the right choices. Here is a simple explanation of three of the most important principles.

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by Joe Ganci

April 14, 2010

Raptivity (Harbinger Knowledge Products Inc.) allows designers to create and customize over 225 types of interactions. Interactions are Flash SWF files and can play independently or within any authoring environment that accepts SWF files. You don’t use Raptivity to build whole courses, rather, you build rich interactivity with it, one interaction at a time.

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by Jessi Nokes, Erin Sappington

April 13, 2010

You’ve reviewed your content, but it seems like something is missing. You can’t quite put your finger on it. The information is great, but everything looks just a little bit … drab. The problem? You’ve overlooked the importance of keeping your e-Learning visually interesting. Here are some tips to make your content “pop.”

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by Jane Bozarth

April 6, 2010

One of the most-discussed sessions at Learning Solutions 2010 was “The Great ADDIE Debate,” a conversation about the 21st-century relevance of the ADDIE process model (Analyze-Design-Develop-Implement-Evaluate), so often employed in instructional design. Rather than declare ADDIE dead, wouldn’t it make more sense to be sure that we are using it properly? Here’s a simple method to do just that.

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by Jane Bozarth

March 12, 2010

This new addition to ASTD’s Infoline series is intended for American instructional designers who create instruction for delivery in another part of the world.

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by Learning Solutions Magazine

March 5, 2010

At Learning Solutions Conference & Expo 2010, with this handy free app for your iPhone, you won't need to tote the Program Guide and the Expo Guide around with you! Now available on the App Store — just use the links in this article to go directly to it.

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by Benjamin Martin

January 11, 2010

Beta Testing is a key step in creating insanely great e-Learning applications. Often overlooked or omitted out of concern for budget and schedule, it is actually simple and cheap to do, and when planned with care it takes little time to execute. Done before development is 100% complete, it ensures faultless releases. Here’s a step-by-step guide from an experienced developer.

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by Anne Derryberry

November 30, 2009

Collaboration is hot, and e-Learning developers can always use help. Here are three new online tools and services that you may find fit your needs (and your budget): Google Wave, Freebase, and Amazon Mechanical Turk. They are well worth checking out!

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by Annecia Berkley

November 11, 2009

Needs analysis helps instructional designers identify performance problems to be solved by e-Learning. You can perform this vital first step with surveys and interviews. But there is another resource, the Customer Support database kept by most Help Desks. Here’s how to tap into the information available, and how one designer saved time and money while creating effective solutions.

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